mRenderer = Backend::Get().NewRenderer( mRenderingBackend );
}
- RenderText();
EnableClipping( (Dali::Toolkit::TextField::EXCEED_POLICY_CLIP == mExceedPolicy), size );
+ RenderText();
}
}
void TextField::RenderText()
{
+ Actor self = Self();
Actor renderableActor;
if( mRenderer )
{
- renderableActor = mRenderer->Render( mController->GetView(), mDepth );
+ renderableActor = mRenderer->Render( mController->GetView(), self.GetHierarchyDepth() );
}
if( renderableActor != mRenderableActor )
mRenderableActor.SetPosition( offset.x, offset.y );
- // Make sure the actor is parented correctly with/without clipping
+ Actor clipRootActor;
if( mClipper )
{
- mClipper->GetRootActor().Add( mRenderableActor );
- }
- else
- {
- Self().Add( mRenderableActor );
+ clipRootActor = mClipper->GetRootActor();
}
for( std::vector<Actor>::const_iterator it = mClippingDecorationActors.begin(),
{
Actor actor = *it;
- if( mClipper )
+ if( clipRootActor )
{
- mClipper->GetRootActor().Add( actor );
+ clipRootActor.Add( actor );
}
else
{
- Self().Add( actor );
+ self.Add( actor );
}
}
mClippingDecorationActors.clear();
+
+ // Make sure the actor is parented correctly with/without clipping
+ if( clipRootActor )
+ {
+ clipRootActor.Add( mRenderableActor );
+ }
+ else
+ {
+ self.Add( mRenderableActor );
+ }
}
}
void TextField::OnStageConnection( int depth )
{
- mDepth = depth;
+ // Call the Control::OnStageConnection() to set the depth of the background.
+ Control::OnStageConnection( depth );
+
+ // Sets the depth to the renderers inside the text's decorator.
+ mDecorator->SetTextDepth( depth );
+
+ // The depth of the text renderer is set in the RenderText() called from OnRelayout().
}
bool TextField::OnTouched( Actor actor, const TouchEvent& event )
: Control( ControlBehaviour( REQUIRES_STYLE_CHANGE_SIGNALS ) ),
mRenderingBackend( DEFAULT_RENDERING_BACKEND ),
mExceedPolicy( Dali::Toolkit::TextField::EXCEED_POLICY_CLIP ),
- mDepth( 0 ),
mHasBeenStaged( false )
{
}