#include <dali/public-api/common/stage.h>
#include <dali/public-api/images/resource-image.h>
#include <dali/devel-api/adaptor-framework/virtual-keyboard.h>
-#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/public-api/object/type-registry-helper.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
int backend = value.Get< int >();
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField %p RENDERING_BACKEND %d\n", impl.mController.Get(), backend );
+#ifndef ENABLE_VECTOR_BASED_TEXT_RENDERING
+ if( Text::RENDERING_VECTOR_BASED == backend )
+ {
+ backend = TextAbstraction::BITMAP_GLYPH; // Fallback to bitmap-based rendering
+ }
+#endif
if( impl.mRenderingBackend != backend )
{
impl.mRenderingBackend = backend;
impl.mRenderer.Reset();
- impl.RequestTextRelayout();
+
+ if( impl.mController )
+ {
+ // When using the vector-based rendering, the size of the GLyphs are different
+ TextAbstraction::GlyphType glyphType = (Text::RENDERING_VECTOR_BASED == impl.mRenderingBackend) ? TextAbstraction::VECTOR_GLYPH : TextAbstraction::BITMAP_GLYPH;
+ impl.mController->SetGlyphType( glyphType );
+ }
}
break;
}
mController = Text::Controller::New( *this );
+ // When using the vector-based rendering, the size of the GLyphs are different
+ TextAbstraction::GlyphType glyphType = (Text::RENDERING_VECTOR_BASED == mRenderingBackend) ? TextAbstraction::VECTOR_GLYPH : TextAbstraction::BITMAP_GLYPH;
+ mController->SetGlyphType( glyphType );
+
mDecorator = Text::Decorator::New( *mController,
*mController );
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnStyleChange\n");
- switch ( change )
- {
- case StyleChange::DEFAULT_FONT_CHANGE:
- {
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnStyleChange DEFAULT_FONT_CHANGE\n");
- std::string newFont = styleManager.GetDefaultFontFamily();
- // Property system did not set the font so should update it.
- mController->UpdateAfterFontChange( newFont );
- break;
- }
-
- case StyleChange::DEFAULT_FONT_SIZE_CHANGE:
- {
- DALI_LOG_INFO( gLogFilter, Debug::General, "TextField::OnStyleChange StyleChange::DEFAULT_FONT_SIZE_CHANGE (%f)\n", mController->GetDefaultPointSize() );
-
- if ( (mController->GetDefaultPointSize() <= 0.0f) ) // If DefaultPointSize not set by Property system it will be 0.0f
- {
- // Property system did not set the PointSize so should update it.
- // todo instruct text-controller to update model
- }
- break;
- }
- case StyleChange::THEME_CHANGE:
- {
- GetImpl( styleManager ).ApplyThemeStyle( Toolkit::Control( GetOwner() ) );
- break;
- }
- }
+ switch ( change )
+ {
+ case StyleChange::DEFAULT_FONT_CHANGE:
+ {
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnStyleChange DEFAULT_FONT_CHANGE\n");
+ const std::string& newFont = GetImpl( styleManager ).GetDefaultFontFamily();
+ // Property system did not set the font so should update it.
+ mController->UpdateAfterFontChange( newFont );
+ break;
+ }
+
+ case StyleChange::DEFAULT_FONT_SIZE_CHANGE:
+ {
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextField::OnStyleChange StyleChange::DEFAULT_FONT_SIZE_CHANGE (%f)\n", mController->GetDefaultPointSize() );
+
+ if ( (mController->GetDefaultPointSize() <= 0.0f) ) // If DefaultPointSize not set by Property system it will be 0.0f
+ {
+ // Property system did not set the PointSize so should update it.
+ // todo instruct text-controller to update model
+ }
+ break;
+ }
+ case StyleChange::THEME_CHANGE:
+ {
+ GetImpl( styleManager ).ApplyThemeStyle( Toolkit::Control( GetOwner() ) );
+ break;
+ }
+ }
}
Vector3 TextField::GetNaturalSize()
if( mRenderableActor )
{
- // TODO: Scroll and alignment needs to be refactored.
- const Vector2& alignmentOffset = mController->GetAlignmentOffset();
const Vector2& scrollOffset = mController->GetScrollPosition();
- mRenderableActor.SetPosition( scrollOffset.x, alignmentOffset.y + scrollOffset.y );
+ mRenderableActor.SetPosition( scrollOffset.x, scrollOffset.y );
Actor clipRootActor;
if( mClipper )