self.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT );
self.OnSceneSignal().Connect( this, &TextField::OnSceneConnect );
+ //Enable highightability
+ self.SetProperty( Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE, true );
+
DevelControl::SetInputMethodContext( *this, mInputMethodContext );
if( Dali::Toolkit::TextField::EXCEED_POLICY_CLIP == mExceedPolicy )
EmitKeyInputFocusSignal( false ); // Calls back into the Control hence done last.
}
+bool TextField::OnAccessibilityActivated()
+{
+ SetKeyInputFocus();
+ return true;
+}
+
void TextField::OnTap( const TapGesture& gesture )
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnTap %p\n", mController.Get() );
Dali::Accessibility::States TextField::AccessibleImpl::CalculateStates()
{
- auto states = Control::Impl::AccessibleImpl::CalculateStates();
using namespace Dali::Accessibility;
+
+ auto states = Control::Impl::AccessibleImpl::CalculateStates();
+
states[State::EDITABLE] = true;
+ states[State::FOCUSABLE] = true;
+
+ Toolkit::Control focusControl = Toolkit::KeyInputFocusManager::Get().GetCurrentFocusControl();
+ if (self == focusControl)
+ {
+ states[State::FOCUSED] = true;
+ }
+
return states;
}