mController = Text::Controller::New( *this );
- mDecorator = Text::Decorator::New( *mController );
+ mDecorator = Text::Decorator::New( *mController,
+ *mController );
mController->GetLayoutEngine().SetLayout( LayoutEngine::SINGLE_LINE_BOX );
mController->EnableTextInput( mDecorator );
// Forward input events to controller
- EnableGestureDetection(Gesture::Tap);
+ EnableGestureDetection( static_cast<Gesture::Type>( Gesture::Tap | Gesture::Pan |Gesture::LongPress ) );
GetTapGestureDetector().SetMaximumTapsRequired( 2 );
- EnableGestureDetection(Gesture::Pan);
self.TouchedSignal().Connect( this, &TextField::OnTouched );
// Fill-parent area by default
self.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
self.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT );
+ self.OnStageSignal().Connect( this, &TextField::OnStageConnect );
}
void TextField::OnStyleChange( Toolkit::StyleManager styleManager, StyleChange::Type change )
mRenderer = Backend::Get().NewRenderer( mRenderingBackend );
}
- RenderableActor renderableActor;
- if( mRenderer )
- {
- renderableActor = mRenderer->Render( mController->GetView() );
- }
-
+ RenderText();
EnableClipping( (Dali::Toolkit::TextField::EXCEED_POLICY_CLIP == mExceedPolicy), size );
+ }
+}
- if( renderableActor != mRenderableActor )
- {
- UnparentAndReset( mRenderableActor );
- mRenderableActor = renderableActor;
- }
+void TextField::RenderText()
+{
+ Actor renderableActor;
+ if( mRenderer )
+ {
+ renderableActor = mRenderer->Render( mController->GetView(), mDepth );
+ }
- if( mRenderableActor )
- {
- const Vector2 offset = mController->GetScrollPosition() + mController->GetAlignmentOffset();
+ if( renderableActor != mRenderableActor )
+ {
+ UnparentAndReset( mRenderableActor );
+ mRenderableActor = renderableActor;
+ }
- mRenderableActor.SetPosition( offset.x, offset.y );
+ if( mRenderableActor )
+ {
+ const Vector2 offset = mController->GetScrollPosition() + mController->GetAlignmentOffset();
- // Make sure the actor is parented correctly with/without clipping
- if( mClipper )
- {
- mClipper->GetRootActor().Add( mRenderableActor );
- }
- else
- {
- Self().Add( mRenderableActor );
- }
+ mRenderableActor.SetPosition( offset.x, offset.y );
+
+ // Make sure the actor is parented correctly with/without clipping
+ if( mClipper )
+ {
+ mClipper->GetRootActor().Add( mRenderableActor );
+ }
+ else
+ {
+ Self().Add( mRenderableActor );
}
for( std::vector<Actor>::const_iterator it = mClippingDecorationActors.begin(),
imfManager.SetRestoreAfterFocusLost( true );
}
+ ClipboardEventNotifier notifier( ClipboardEventNotifier::Get() );
+
+ if ( notifier )
+ {
+ notifier.ContentSelectedSignal().Connect( this, &TextField::OnClipboardTextSelected );
+ }
+
mController->KeyboardFocusGainEvent();
EmitKeyInputFocusSignal( true ); // Calls back into the Control hence done last.
imfManager.EventReceivedSignal().Disconnect( this, &TextField::OnImfEvent );
}
+ ClipboardEventNotifier notifier( ClipboardEventNotifier::Get() );
+
+ if ( notifier )
+ {
+ notifier.ContentSelectedSignal().Disconnect( this, &TextField::OnClipboardTextSelected );
+ }
+
mController->KeyboardFocusLostEvent();
EmitKeyInputFocusSignal( false ); // Calls back into the Control hence done last.
mController->PanEvent( gesture.state, gesture.displacement );
}
+void TextField::OnLongPress( const LongPressGesture& gesture )
+{
+ mController->LongPressEvent( gesture.state, gesture.localPoint.x, gesture.localPoint.y );
+}
+
bool TextField::OnKeyEvent( const KeyEvent& event )
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnKeyEvent %p keyCode %d\n", mController.Get(), event.keyCode );
mTextChangedSignal.Emit( handle );
}
+void TextField::OnStageConnect( Dali::Actor actor )
+{
+ if ( mHasBeenStaged )
+ {
+ RenderText();
+ }
+ else
+ {
+ mHasBeenStaged = true;
+ }
+}
+
void TextField::MaxLengthReached()
{
Dali::Toolkit::TextField handle( GetOwner() );
}
}
+void TextField::OnClipboardTextSelected( ClipboardEventNotifier& clipboard )
+{
+ mController->PasteClipboardItemEvent();
+}
+
void TextField::KeyboardStatusChanged(bool keyboardShown)
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::KeyboardStatusChanged %p keyboardShown %d\n", mController.Get(), keyboardShown );
{
mController->KeyboardFocusLostEvent();
}
+ else
+ {
+ mController->KeyboardFocusGainEvent();
+ }
+}
+
+void TextField::OnStageConnection( int depth )
+{
+ mDepth = depth;
}
bool TextField::OnTouched( Actor actor, const TouchEvent& event )
TextField::TextField()
: Control( ControlBehaviour( REQUIRES_STYLE_CHANGE_SIGNALS ) ),
mRenderingBackend( DEFAULT_RENDERING_BACKEND ),
- mExceedPolicy( Dali::Toolkit::TextField::EXCEED_POLICY_CLIP )
+ mExceedPolicy( Dali::Toolkit::TextField::EXCEED_POLICY_CLIP ),
+ mDepth( 0 ),
+ mHasBeenStaged( false )
{
}