#include <dali-toolkit/public-api/controls/control-impl.h>
#include <dali-toolkit/devel-api/controls/scroll-bar/scroll-bar.h>
#include <dali-toolkit/public-api/controls/text-controls/text-editor.h>
+#include <dali-toolkit/devel-api/controls/text-controls/text-editor-devel.h>
#include <dali-toolkit/internal/text/decorator/text-decorator.h>
#include <dali-toolkit/internal/text/text-control-interface.h>
#include <dali-toolkit/internal/text/text-editable-control-interface.h>
InputMethodContext GetInputMethodContext();
/**
+ * @copydoc Dali::Toollkit::TextEditor::MaxLengthReachedSignal()
+ */
+ DevelTextEditor::MaxLengthReachedSignalType& MaxLengthReachedSignal();
+
+ /**
* Connects a callback function with the object's signals.
* @param[in] object The object providing the signal.
* @param[in] tracker Used to disconnect the signal.
virtual void OnLongPress( const LongPressGesture& gesture );
/**
- * @copydoc Control::OnStageConnection()
+ * @copydoc Control::OnSceneConnection()
*/
- virtual void OnStageConnection( int depth );
+ virtual void OnSceneConnection( int depth );
/**
* @copydoc Dali::CustomActorImpl::OnKeyEvent(const KeyEvent&)
*/
void RenderText( Text::Controller::UpdateTextType updateTextType );
- // Connection needed to re-render text, when a text editor returns to the stage.
- void OnStageConnect( Dali::Actor actor );
+ // Connection needed to re-render text, when a text editor returns to the scene.
+ void OnSceneConnect( Dali::Actor actor );
private: // Data
// Signals
Toolkit::TextEditor::TextChangedSignalType mTextChangedSignal;
Toolkit::TextEditor::InputStyleChangedSignalType mInputStyleChangedSignal;
Toolkit::TextEditor::ScrollStateChangedSignalType mScrollStateChangedSignal;
+ Toolkit::DevelTextEditor::MaxLengthReachedSignalType mMaxLengthReachedSignal;
InputMethodContext mInputMethodContext;
Text::ControllerPtr mController;