* @param[in] actor The actor to be resized.
* @param[in] size Size to change.
*/
- void ResizeActor( Actor& actor, const Vector2& size );
+ void ResizeActor(Actor& actor, const Vector2& size);
/**
* @brief Render view, create and attach actor(s) to this text editor.
bool mScrollAnimationEnabled : 1;
bool mScrollBarEnabled : 1;
bool mScrollStarted : 1;
+ bool mTextChanged : 1;
struct AccessibleImpl : public DevelControl::AccessibleImpl,
public virtual Dali::Accessibility::Text,