* @brief Callback when TextEditor is touched
*
* @param[in] actor TextEditor touched
- * @param[in] event TouchEvent information
+ * @param[in] touch Touch information
*/
- bool OnTouched( Actor actor, const TouchEvent& event );
+ bool OnTouched( Actor actor, const TouchData& touch );
/**
* Construct a new TextEditor.
/**
* @brief Render view, create and attach actor(s) to this text editor.
*/
- void RenderText();
+ void RenderText( Text::Controller::UpdateTextType updateTextType );
// Connection needed to re-render text, when a text editor returns to the stage.
void OnStageConnect( Dali::Actor actor );