Merge "Add a TextEditor property to limit input to maximum characters" into devel...
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / text-controls / text-editor-impl.cpp
index 68aac48..efcfe2c 100644 (file)
@@ -22,8 +22,7 @@
 #include <cstring>
 #include <limits>
 #include <dali/public-api/adaptor-framework/key.h>
-#include <dali/public-api/common/stage.h>
-#include <dali/public-api/images/resource-image.h>
+#include <dali/devel-api/common/stage.h>
 #include <dali/devel-api/actors/actor-devel.h>
 #include <dali/devel-api/object/property-helper-devel.h>
 #include <dali/public-api/object/type-registry-helper.h>
 #include <dali/integration-api/adaptor-framework/adaptor.h>
 
 // INTERNAL INCLUDES
-#include <dali-toolkit/public-api/text/rendering-backend.h>
 #include <dali-toolkit/public-api/text/text-enumerations.h>
 #include <dali-toolkit/public-api/visuals/color-visual-properties.h>
+#include <dali-toolkit/devel-api/text/rendering-backend.h>
 #include <dali-toolkit/devel-api/controls/control-devel.h>
 #include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
-#include <dali-toolkit/devel-api/controls/text-controls/text-editor-devel.h>
 #include <dali-toolkit/public-api/visuals/visual-properties.h>
 #include <dali-toolkit/internal/text/text-enumerations-impl.h>
 #include <dali-toolkit/internal/text/rendering/text-backend.h>
@@ -64,7 +62,7 @@ namespace // unnamed namespace
 Debug::Filter* gLogFilter = Debug::Filter::New(Debug::Concise, true, "LOG_TEXT_CONTROLS");
 #endif
 
-const unsigned int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND;
+const unsigned int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::DevelText::DEFAULT_RENDERING_BACKEND;
 const float DEFAULT_SCROLL_SPEED = 1200.f; ///< The default scroll speed for the text editor in pixels/second.
 } // unnamed namespace
 
@@ -84,7 +82,6 @@ BaseHandle Create()
 // Setup properties, signals and actions using the type-registry.
 DALI_TYPE_REGISTRATION_BEGIN( Toolkit::TextEditor, Toolkit::Control, Create );
 
-DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "renderingBackend",                     INTEGER,   RENDERING_BACKEND                    )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "text",                                 STRING,    TEXT                                 )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "textColor",                            VECTOR4,   TEXT_COLOR                           )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "fontFamily",                           STRING,    FONT_FAMILY                          )
@@ -139,9 +136,12 @@ DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "placeholderTextColor",
 DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "enableShiftSelection",           BOOLEAN,   ENABLE_SHIFT_SELECTION               )
 DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "enableGrabHandle",               BOOLEAN,   ENABLE_GRAB_HANDLE                   )
 DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "matchSystemLanguageDirection",   BOOLEAN,   MATCH_SYSTEM_LANGUAGE_DIRECTION      )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "renderingBackend",               INTEGER,   RENDERING_BACKEND                    )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "maxLength",                      INTEGER,   MAX_LENGTH                           )
 
 DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "textChanged",        SIGNAL_TEXT_CHANGED )
 DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "inputStyleChanged",  SIGNAL_INPUT_STYLE_CHANGED )
+DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "maxLengthReached",   SIGNAL_MAX_LENGTH_REACHED )
 
 DALI_TYPE_REGISTRATION_END()
 
@@ -193,7 +193,7 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P
 
     switch( index )
     {
-      case Toolkit::TextEditor::Property::RENDERING_BACKEND:
+      case Toolkit::DevelTextEditor::Property::RENDERING_BACKEND:
       {
         int backend = value.Get< int >();
         DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor %p RENDERING_BACKEND %d\n", impl.mController.Get(), backend );
@@ -370,7 +370,7 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P
       case Toolkit::TextEditor::Property::GRAB_HANDLE_IMAGE:
       {
         const std::string imageFileName = value.Get< std::string >();
-        DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor %p GRAB_HANDLE_IMAGE %s\n", impl.mController.Get(), imageFileName );
+        DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor %p GRAB_HANDLE_IMAGE %s\n", impl.mController.Get(), imageFileName.c_str() );
 
         if( impl.mDecorator && imageFileName.size() )
         {
@@ -382,7 +382,7 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P
       case Toolkit::TextEditor::Property::GRAB_HANDLE_PRESSED_IMAGE:
       {
         const std::string imageFileName = value.Get< std::string >();
-        DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor %p GRAB_HANDLE_PRESSED_IMAGE %s\n", impl.mController.Get(), imageFileName );
+        DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor %p GRAB_HANDLE_PRESSED_IMAGE %s\n", impl.mController.Get(), imageFileName.c_str() );
 
         if( impl.mDecorator && imageFileName.size() )
         {
@@ -772,6 +772,17 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P
         }
         break;
       }
+      case Toolkit::DevelTextEditor::Property::MAX_LENGTH:
+      {
+        if( impl.mController )
+        {
+          const int max = value.Get< int >();
+          DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p MAX_LENGTH %d\n", impl.mController.Get(), max );
+
+          impl.mController->SetMaximumNumberOfCharacters( max );
+        }
+        break;
+      }
     } // switch
   } // texteditor
 }
@@ -788,7 +799,7 @@ Property::Value TextEditor::GetProperty( BaseObject* object, Property::Index ind
 
     switch( index )
     {
-      case Toolkit::TextEditor::Property::RENDERING_BACKEND:
+      case Toolkit::DevelTextEditor::Property::RENDERING_BACKEND:
       {
         value = impl.mRenderingBackend;
         break;
@@ -1172,6 +1183,14 @@ Property::Value TextEditor::GetProperty( BaseObject* object, Property::Index ind
         }
         break;
       }
+      case Toolkit::DevelTextEditor::Property::MAX_LENGTH:
+      {
+        if( impl.mController )
+        {
+          value = impl.mController->GetMaximumNumberOfCharacters();
+        }
+        break;
+      }
     } //switch
   }
 
@@ -1183,6 +1202,11 @@ InputMethodContext TextEditor::GetInputMethodContext()
   return mInputMethodContext;
 }
 
+DevelTextEditor::MaxLengthReachedSignalType& TextEditor::MaxLengthReachedSignal()
+{
+  return mMaxLengthReachedSignal;
+}
+
 bool TextEditor::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
 {
   Dali::BaseHandle handle( object );
@@ -1198,6 +1222,14 @@ bool TextEditor::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface
   {
     editor.InputStyleChangedSignal().Connect( tracker, functor );
   }
+  else if( 0 == strcmp( signalName.c_str(), SIGNAL_MAX_LENGTH_REACHED ) )
+  {
+    if( editor )
+    {
+      Internal::TextEditor& editorImpl( GetImpl( editor ) );
+      editorImpl.MaxLengthReachedSignal().Connect( tracker, functor );
+    }
+  }
   else
   {
     // signalName does not match any signal
@@ -1283,7 +1315,7 @@ void TextEditor::OnInitialize()
   // Fill-parent area by default
   self.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
   self.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT );
-  self.OnStageSignal().Connect( this, &TextEditor::OnStageConnect );
+  self.OnSceneSignal().Connect( this, &TextEditor::OnSceneConnect );
 
   DevelControl::SetInputMethodContext( *this, mInputMethodContext );
 
@@ -1589,7 +1621,8 @@ void TextEditor::TextChanged()
 
 void TextEditor::MaxLengthReached()
 {
-  // Nothing to do as TextEditor doesn't emit a max length reached signal.
+  Dali::Toolkit::TextEditor handle( GetOwner() );
+  mMaxLengthReachedSignal.Emit( handle );
 }
 
 void TextEditor::InputStyleChanged( Text::InputStyle::Mask inputStyleMask )
@@ -1743,7 +1776,7 @@ void TextEditor::UpdateScrollBar()
   {
     mAnimation = Animation::New( mAnimationPeriod.durationSeconds );
   }
-  indicator.SetProperty( DevelActor::Property::OPACITY,1.0f);
+  indicator.SetProperty( Actor::Property::OPACITY,1.0f);
   mAnimation.AnimateTo( Property( indicator, Actor::Property::COLOR_ALPHA ), 0.0f, AlphaFunction::EASE_IN, mAnimationPeriod );
   mAnimation.Play();
   mAnimation.FinishedSignal().Connect( this, &TextEditor::OnScrollIndicatorAnimationFinished );
@@ -1760,7 +1793,7 @@ void TextEditor::OnScrollIndicatorAnimationFinished( Animation& animation )
   }
 }
 
-void TextEditor::OnStageConnect( Dali::Actor actor )
+void TextEditor::OnSceneConnect( Dali::Actor actor )
 {
   if ( mHasBeenStaged )
   {
@@ -1808,20 +1841,20 @@ void TextEditor::KeyboardStatusChanged(bool keyboardShown)
   }
 }
 
-void TextEditor::OnStageConnection( int depth )
+void TextEditor::OnSceneConnection( int depth )
 {
   // Sets the depth to the visuals inside the text's decorator.
   mDecorator->SetTextDepth( depth );
 
   // The depth of the text renderer is set in the RenderText() called from OnRelayout().
 
-  // Call the Control::OnStageConnection() to set the depth of the background.
-  Control::OnStageConnection( depth );
+  // Call the Control::OnSceneConnection() to set the depth of the background.
+  Control::OnSceneConnection( depth );
 }
 
 bool TextEditor::OnTouched( Actor actor, const TouchData& touch )
 {
-  return true;
+  return false;
 }
 
 void TextEditor::OnIdleSignal()