Add GetCharacterIndexAtPosition API
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / text-controls / text-editor-impl.cpp
index d3c0154..ea5f43c 100644 (file)
@@ -37,6 +37,7 @@
 #include <dali-toolkit/internal/controls/control/control-data-impl.h>
 #include <dali-toolkit/internal/controls/text-controls/common-text-utils.h>
 #include <dali-toolkit/internal/controls/text-controls/text-editor-property-handler.h>
+#include <dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.h>
 #include <dali-toolkit/internal/styling/style-manager-impl.h>
 #include <dali-toolkit/internal/text/rendering/text-backend.h>
 #include <dali-toolkit/internal/text/text-effects-style.h>
@@ -158,6 +159,8 @@ DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "strikethrough",
 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "inputStrikethrough",                   MAP,       INPUT_STRIKETHROUGH                 )
 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "characterSpacing",                     FLOAT,     CHARACTER_SPACING                   )
 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "relativeLineSize",                     FLOAT,     RELATIVE_LINE_SIZE                  )
+DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "verticalAlignment",                    STRING,    VERTICAL_ALIGNMENT                  )
+DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "selectionPopupStyle",                  MAP,       SELECTION_POPUP_STYLE               )
 
 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "textChanged",           SIGNAL_TEXT_CHANGED           )
 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "inputStyleChanged",     SIGNAL_INPUT_STYLE_CHANGED    )
@@ -230,10 +233,10 @@ Toolkit::TextEditor::InputStyle::Mask ConvertInputStyle(Text::InputStyle::Mask i
 
 } // namespace
 
-Toolkit::TextEditor TextEditor::New()
+Toolkit::TextEditor TextEditor::New(ControlBehaviour additionalBehaviour)
 {
   // Create the implementation, temporarily owned by this handle on stack
-  IntrusivePtr<TextEditor> impl = new TextEditor();
+  IntrusivePtr<TextEditor> impl = new TextEditor(additionalBehaviour);
 
   // Pass ownership to CustomActor handle
   Toolkit::TextEditor handle(*impl);
@@ -361,6 +364,26 @@ Vector<Vector2> TextEditor::GetTextPosition(const uint32_t startIndex, const uin
   return mController->GetTextPosition(startIndex, endIndex);
 }
 
+Rect<float> TextEditor::GetLineBoundingRectangle(const uint32_t lineIndex) const
+{
+  return mController->GetLineBoundingRectangle(lineIndex);
+}
+
+Rect<float> TextEditor::GetCharacterBoundingRectangle(const uint32_t charIndex) const
+{
+  return mController->GetCharacterBoundingRectangle(charIndex);
+}
+
+int TextEditor::GetCharacterIndexAtPosition(float visualX, float visualY) const
+{
+  return mController->GetCharacterIndexAtPosition(visualX, visualY);
+}
+
+void TextEditor::SetSpannedText(const Text::Spanned& spannedText)
+{
+  mController->SetSpannedText(spannedText);
+}
+
 string TextEditor::GetSelectedText() const
 {
   string selectedText = "";
@@ -672,6 +695,31 @@ void TextEditor::ResizeActor(Actor& actor, const Vector2& size)
   }
 }
 
+void TextEditor::OnPropertySet(Property::Index index, const Property::Value& propertyValue)
+{
+  DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnPropertySet index[%d]\n", index);
+
+  switch(index)
+  {
+    case DevelActor::Property::USER_INTERACTION_ENABLED:
+    {
+      const bool enabled = propertyValue.Get<bool>();
+      mController->SetUserInteractionEnabled(enabled);
+      if(mStencil)
+      {
+        float opacity = enabled ? 1.0f : mController->GetDisabledColorOpacity();
+        mStencil.SetProperty(Actor::Property::OPACITY, opacity);
+      }
+      break;
+    }
+    default:
+    {
+      Control::OnPropertySet(index, propertyValue); // up call to control for non-handled properties
+      break;
+    }
+  }
+}
+
 void TextEditor::OnRelayout(const Vector2& size, RelayoutContainer& container)
 {
   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor OnRelayout\n");
@@ -776,7 +824,7 @@ void TextEditor::OnRelayout(const Vector2& size, RelayoutContainer& container)
 
 void TextEditor::RenderText(Text::Controller::UpdateTextType updateTextType)
 {
-  CommonTextUtils::RenderText(Self(), mRenderer, mController, mDecorator, mAlignmentOffset, mRenderableActor, mBackgroundActor, mStencil, mClippingDecorationActors, mAnchorActors, updateTextType);
+  CommonTextUtils::RenderText(Self(), mRenderer, mController, mDecorator, mAlignmentOffset, mRenderableActor, mBackgroundActor, mCursorLayer, mStencil, mClippingDecorationActors, mAnchorActors, updateTextType);
   if(mRenderableActor)
   {
     ApplyScrollPosition();
@@ -810,7 +858,10 @@ void TextEditor::OnKeyInputFocusGained()
     notifier.ContentSelectedSignal().Connect(this, &TextEditor::OnClipboardTextSelected);
   }
 
-  mController->KeyboardFocusGainEvent(); // Called in the case of no virtual keyboard to trigger this event
+  if(IsEditable() && mController->IsUserInteractionEnabled())
+  {
+    mController->KeyboardFocusGainEvent(); // Called in the case of no virtual keyboard to trigger this event
+  }
 
   EmitKeyInputFocusSignal(true); // Calls back into the Control hence done last.
 }
@@ -862,12 +913,21 @@ void TextEditor::OnTap(const TapGesture& gesture)
   mController->TapEvent(gesture.GetNumberOfTaps(), localPoint.x - padding.start, localPoint.y - padding.top);
   mController->AnchorEvent(localPoint.x - padding.start, localPoint.y - padding.top);
 
+  Dali::Toolkit::KeyboardFocusManager keyboardFocusManager = Dali::Toolkit::KeyboardFocusManager::Get();
+  if(keyboardFocusManager)
+  {
+    keyboardFocusManager.SetCurrentFocusActor(Self());
+  }
   SetKeyInputFocus();
 }
 
 void TextEditor::OnPan(const PanGesture& gesture)
 {
   mController->PanEvent(gesture.GetState(), gesture.GetDisplacement());
+  if(gesture.GetState() == GestureState::STARTED && !mController->IsScrollable(gesture.GetDisplacement()))
+  {
+    Dali::DevelActor::SetNeedGesturePropagation(Self(), true);
+  }
 }
 
 void TextEditor::OnLongPress(const LongPressGesture& gesture)
@@ -893,6 +953,11 @@ bool TextEditor::OnKeyEvent(const KeyEvent& event)
     // Make sure ClearKeyInputFocus when only key is up
     if(event.GetState() == KeyEvent::UP)
     {
+      Dali::Toolkit::KeyboardFocusManager keyboardFocusManager = Dali::Toolkit::KeyboardFocusManager::Get();
+      if(keyboardFocusManager)
+      {
+        keyboardFocusManager.ClearFocus();
+      }
       ClearKeyInputFocus();
     }
 
@@ -1306,8 +1371,8 @@ void TextEditor::OnLayoutDirectionChanged(Actor actor, LayoutDirection::Type typ
   mController->ChangedLayoutDirection();
 }
 
-TextEditor::TextEditor()
-: Control(ControlBehaviour(CONTROL_BEHAVIOUR_DEFAULT)),
+TextEditor::TextEditor(ControlBehaviour additionalBehaviour)
+: Control(ControlBehaviour(CONTROL_BEHAVIOUR_DEFAULT | additionalBehaviour)),
   mAnimationPeriod(0.0f, 0.0f),
   mIdleCallback(NULL),
   mAlignmentOffset(0.f),