// INTERNAL INCLUDES
#include <dali-toolkit/public-api/text/rendering-backend.h>
#include <dali-toolkit/public-api/visuals/color-visual-properties.h>
+#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
#include <dali-toolkit/devel-api/controls/text-controls/text-editor-devel.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "scrollBarShowDuration", FLOAT, SCROLL_BAR_SHOW_DURATION )
DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "scrollBarFadeDuration", FLOAT, SCROLL_BAR_FADE_DURATION )
DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "pixelSize", FLOAT, PIXEL_SIZE )
+DALI_DEVEL_PROPERTY_REGISTRATION_READ_ONLY( Toolkit, TextEditor, "lineCount", INTEGER, LINE_COUNT )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "placeholderText", STRING, PLACEHOLDER_TEXT )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "placeholderTextColor", VECTOR4, PLACEHOLDER_TEXT_COLOR )
DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "textChanged", SIGNAL_TEXT_CHANGED )
DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "inputStyleChanged", SIGNAL_INPUT_STYLE_CHANGED )
}
break;
}
+ case Toolkit::DevelTextEditor::Property::PLACEHOLDER_TEXT:
+ {
+ if( impl.mController )
+ {
+ const std::string& text = value.Get< std::string >();
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor::OnPropertySet %p PLACEHOLDER_TEXT %s\n", impl.mController.Get(), text.c_str() );
+
+ impl.mController->SetPlaceholderText( text );
+ }
+ break;
+ }
+ case Toolkit::DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR:
+ {
+ if( impl.mController )
+ {
+ const Vector4& textColor = value.Get< Vector4 >();
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p PLACEHOLDER_TEXT_COLOR %f,%f,%f,%f\n", impl.mController.Get(), textColor.r, textColor.g, textColor.b, textColor.a );
+
+ if( impl.mController->GetPlaceholderTextColor() != textColor )
+ {
+ impl.mController->SetPlaceholderTextColor( textColor );
+ impl.mRenderer.Reset();
+ }
+ }
+ break;
+ }
} // switch
} // texteditor
}
}
break;
}
+ case Toolkit::DevelTextEditor::Property::LINE_COUNT:
+ {
+ if( impl.mController )
+ {
+ float width = textEditor.GetProperty( Actor::Property::SIZE_WIDTH ).Get<float>();
+ value = impl.mController->GetLineCount( width );
+ }
+ break;
+ }
+ case Toolkit::DevelTextEditor::Property::PLACEHOLDER_TEXT:
+ {
+ if( impl.mController )
+ {
+ std::string text;
+ impl.mController->GetPlaceholderText( text );
+ value = text;
+ }
+ break;
+ }
+ case Toolkit::DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR:
+ {
+ if( impl.mController )
+ {
+ value = impl.mController->GetPlaceholderTextColor();
+ }
+ break;
+ }
} //switch
}