Fix compile error. Non initialized variable.
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / text-controls / text-editor-impl.cpp
old mode 100755 (executable)
new mode 100644 (file)
index 14bac16..a6c6267
@@ -1576,14 +1576,15 @@ void TextEditor::OnTap( const TapGesture& gesture )
   // Deliver the tap before the focus event to controller; this allows us to detect when focus is gained due to tap-gestures
   Extents padding;
   padding = Self().GetProperty<Extents>( Toolkit::Control::Property::PADDING );
-  mController->TapEvent( gesture.numberOfTaps, gesture.localPoint.x - padding.start, gesture.localPoint.y - padding.top );
+  const Vector2& localPoint = gesture.GetLocalPoint();
+  mController->TapEvent( gesture.GetNumberOfTaps(), localPoint.x - padding.start, localPoint.y - padding.top );
 
   SetKeyInputFocus();
 }
 
 void TextEditor::OnPan( const PanGesture& gesture )
 {
-  mController->PanEvent( gesture.state, gesture.displacement );
+  mController->PanEvent( gesture.GetState(), gesture.GetDisplacement() );
 }
 
 void TextEditor::OnLongPress( const LongPressGesture& gesture )
@@ -1594,7 +1595,8 @@ void TextEditor::OnLongPress( const LongPressGesture& gesture )
   }
   Extents padding;
   padding = Self().GetProperty<Extents>( Toolkit::Control::Property::PADDING );
-  mController->LongPressEvent( gesture.state, gesture.localPoint.x - padding.start, gesture.localPoint.y - padding.top );
+  const Vector2& localPoint = gesture.GetLocalPoint();
+  mController->LongPressEvent( gesture.GetState(), localPoint.x - padding.start, localPoint.y - padding.top );
 
   SetKeyInputFocus();
 }
@@ -1728,8 +1730,8 @@ void TextEditor::UpdateScrollBar()
   CustomActor self = Self();
   if( !mScrollBar )
   {
-    mScrollBar = Toolkit::ScrollBar::New( Toolkit::ScrollBar::Vertical );
-    mScrollBar.SetIndicatorHeightPolicy( Toolkit::ScrollBar::Variable );
+    mScrollBar = Toolkit::ScrollBar::New( Toolkit::ScrollBar::VERTICAL );
+    mScrollBar.SetIndicatorHeightPolicy( Toolkit::ScrollBar::VARIABLE );
     mScrollBar.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_RIGHT );
     mScrollBar.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_RIGHT );
     mScrollBar.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT );