DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor::OnKeyInputFocusGained %p\n", mController.Get() );
if ( mInputMethodContext && IsEditable() )
{
+ // All input panel properties, such as layout, return key type, and input hint, should be set before input panel activates (or shows).
+ mInputMethodContext.NotifyTextInputMultiLine( true );
+
mInputMethodContext.StatusChangedSignal().Connect( this, &TextEditor::KeyboardStatusChanged );
mInputMethodContext.EventReceivedSignal().Connect( this, &TextEditor::OnInputMethodContextEvent );