Relayout again for LTR / RTL order when layout direction is changed.
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / text-controls / text-editor-impl.cpp
index 80e884a..7ca679c 100755 (executable)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2018 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -138,6 +138,7 @@ DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "placeholderText",
 DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "placeholderTextColor",           VECTOR4,   PLACEHOLDER_TEXT_COLOR               )
 DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "enableShiftSelection",           BOOLEAN,   ENABLE_SHIFT_SELECTION               )
 DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "enableGrabHandle",               BOOLEAN,   ENABLE_GRAB_HANDLE                   )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "matchSystemLanguageDirection",   BOOLEAN,   MATCH_SYSTEM_LANGUAGE_DIRECTION      )
 
 DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "textChanged",        SIGNAL_TEXT_CHANGED )
 DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "inputStyleChanged",  SIGNAL_INPUT_STYLE_CHANGED )
@@ -745,6 +746,14 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P
         }
         break;
       }
+      case Toolkit::DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION:
+      {
+        if( impl.mController )
+        {
+          impl.mController->SetMatchSystemLanguageDirection(value.Get< bool >());
+        }
+        break;
+      }
     } // switch
   } // texteditor
 }
@@ -1145,6 +1154,14 @@ Property::Value TextEditor::GetProperty( BaseObject* object, Property::Index ind
         }
         break;
       }
+      case Toolkit::DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION:
+      {
+        if( impl.mController )
+        {
+          value = impl.mController->IsMatchSystemLanguageDirection();
+        }
+        break;
+      }
     } //switch
   }
 
@@ -1226,6 +1243,11 @@ void TextEditor::OnInitialize()
   mController->SetNoTextDoubleTapAction( Controller::NoTextTap::HIGHLIGHT );
   mController->SetNoTextLongPressAction( Controller::NoTextTap::HIGHLIGHT );
 
+  // Sets layoutDirection value
+  Dali::Stage stage = Dali::Stage::GetCurrent();
+  Dali::LayoutDirection::Type layoutDirection = static_cast<Dali::LayoutDirection::Type>( stage.GetRootLayer().GetProperty( Dali::Actor::Property::LAYOUT_DIRECTION ).Get<int>() );
+  mController->SetLayoutDirection( layoutDirection );
+
   // Forward input events to controller
   EnableGestureDetection( static_cast<Gesture::Type>( Gesture::Tap | Gesture::Pan | Gesture::LongPress ) );
   GetTapGestureDetector().SetMaximumTapsRequired( 2 );
@@ -1266,7 +1288,7 @@ void TextEditor::OnInitialize()
                         Add( ColorVisual::Property::MIX_COLOR, Color::TRANSPARENT ) );
 
   // Enable the clipping property.
-  mStencil.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN );
+  mStencil.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_TO_BOUNDING_BOX );
   mStencil.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
 
   self.Add( mStencil );
@@ -1351,7 +1373,7 @@ void TextEditor::OnRelayout( const Vector2& size, RelayoutContainer& container )
     mActiveLayer.SetPosition( padding.start, padding.top );
   }
 
-  const Text::Controller::UpdateTextType updateTextType = mController->Relayout( contentSize );
+  const Text::Controller::UpdateTextType updateTextType = mController->Relayout( contentSize, layoutDirection );
 
   if( ( Text::Controller::NONE_UPDATED != updateTextType ) ||
       !mRenderer )
@@ -1387,7 +1409,7 @@ void TextEditor::OnRelayout( const Vector2& size, RelayoutContainer& container )
       {
         // @note: The callback manager takes the ownership of the callback object.
         mIdleCallback = MakeCallback( this, &TextEditor::OnIdleSignal );
-        adaptor.AddIdle( mIdleCallback );
+        adaptor.AddIdle( mIdleCallback, false );
       }
     }
   }