EmitKeyInputFocusSignal( false ); // Calls back into the Control hence done last.
}
+bool TextEditor::OnAccessibilityActivated()
+{
+ SetKeyInputFocus();
+ return true;
+}
+
void TextEditor::OnTap( const TapGesture& gesture )
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor::OnTap %p\n", mController.Get() );