Clear input focus when Return/Escape key Up
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / text-controls / text-editor-impl.cpp
index 57a66ca..469ea3e 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 #include <dali/public-api/common/stage.h>
 #include <dali/public-api/images/resource-image.h>
 #include <dali/devel-api/adaptor-framework/virtual-keyboard.h>
+#include <dali/devel-api/object/property-helper-devel.h>
 #include <dali/public-api/object/type-registry-helper.h>
+#include <dali/integration-api/adaptors/adaptor.h>
 #include <dali/integration-api/debug.h>
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/text/rendering-backend.h>
+#include <dali-toolkit/public-api/visuals/color-visual-properties.h>
 #include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
+#include <dali-toolkit/devel-api/controls/text-controls/text-editor-devel.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
 #include <dali-toolkit/internal/text/rendering/text-backend.h>
+#include <dali-toolkit/internal/text/text-effects-style.h>
 #include <dali-toolkit/internal/text/text-font-style.h>
 #include <dali-toolkit/internal/text/text-view.h>
 #include <dali-toolkit/internal/styling/style-manager-impl.h>
@@ -51,10 +57,11 @@ namespace // unnamed namespace
 {
 
 #if defined(DEBUG_ENABLED)
-  Debug::Filter* gLogFilter = Debug::Filter::New(Debug::Concise, true, "LOG_TEXT_CONTROLS");
+Debug::Filter* gLogFilter = Debug::Filter::New(Debug::Concise, true, "LOG_TEXT_CONTROLS");
 #endif
 
-  const unsigned int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND;
+const unsigned int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND;
+const float DEFAULT_SCROLL_SPEED = 1200.f; ///< The default scroll speed for the text editor in pixels/second.
 } // unnamed namespace
 
 namespace
@@ -62,9 +69,9 @@ namespace
 
 const Scripting::StringEnum HORIZONTAL_ALIGNMENT_STRING_TABLE[] =
 {
-  { "BEGIN",  Toolkit::Text::LayoutEngine::HORIZONTAL_ALIGN_BEGIN  },
-  { "CENTER", Toolkit::Text::LayoutEngine::HORIZONTAL_ALIGN_CENTER },
-  { "END",    Toolkit::Text::LayoutEngine::HORIZONTAL_ALIGN_END    },
+  { "BEGIN",  Toolkit::Text::Layout::HORIZONTAL_ALIGN_BEGIN  },
+  { "CENTER", Toolkit::Text::Layout::HORIZONTAL_ALIGN_CENTER },
+  { "END",    Toolkit::Text::Layout::HORIZONTAL_ALIGN_END    },
 };
 const unsigned int HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT = sizeof( HORIZONTAL_ALIGNMENT_STRING_TABLE ) / sizeof( HORIZONTAL_ALIGNMENT_STRING_TABLE[0] );
 
@@ -81,7 +88,7 @@ DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "renderingBackend",
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "text",                                 STRING,    TEXT                                 )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "textColor",                            VECTOR4,   TEXT_COLOR                           )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "fontFamily",                           STRING,    FONT_FAMILY                          )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "fontStyle",                            STRING,    FONT_STYLE                           )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "fontStyle",                            MAP,       FONT_STYLE                           )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "pointSize",                            FLOAT,     POINT_SIZE                           )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "horizontalAlignment",                  STRING,    HORIZONTAL_ALIGNMENT                 )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "scrollThreshold",                      FLOAT,     SCROLL_THRESHOLD                     )
@@ -105,10 +112,23 @@ DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "decorationBoundingBox",
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "enableMarkup",                         BOOLEAN,   ENABLE_MARKUP                        )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputColor",                           VECTOR4,   INPUT_COLOR                          )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputFontFamily",                      STRING,    INPUT_FONT_FAMILY                    )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputFontStyle",                       STRING,    INPUT_FONT_STYLE                     )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputFontStyle",                       MAP,       INPUT_FONT_STYLE                     )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputPointSize",                       FLOAT,     INPUT_POINT_SIZE                     )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "lineSpacing",                          FLOAT,     LINE_SPACING                         )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputLineSpacing",                     FLOAT,     INPUT_LINE_SPACING                   )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "underline",                            MAP,       UNDERLINE                            )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputUnderline",                       MAP,       INPUT_UNDERLINE                      )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "shadow",                               MAP,       SHADOW                               )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputShadow",                          MAP,       INPUT_SHADOW                         )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "emboss",                               MAP,       EMBOSS                               )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputEmboss",                          MAP,       INPUT_EMBOSS                         )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "outline",                              MAP,       OUTLINE                              )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputOutline",                         MAP,       INPUT_OUTLINE                        )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "smoothScroll",                   BOOLEAN,   SMOOTH_SCROLL                        )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "smoothScrollDuration",           FLOAT,     SMOOTH_SCROLL_DURATION               )
 
 DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "textChanged",        SIGNAL_TEXT_CHANGED )
+DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "inputStyleChanged",  SIGNAL_INPUT_STYLE_CHANGED )
 
 DALI_TYPE_REGISTRATION_END()
 
@@ -159,7 +179,7 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P
       {
         if( impl.mController )
         {
-          const std::string text = value.Get< std::string >();
+          const std::string& text = value.Get< std::string >();
           DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p TEXT %s\n", impl.mController.Get(), text.c_str() );
 
           impl.mController->SetText( text );
@@ -170,12 +190,12 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P
       {
         if( impl.mController )
         {
-          const Vector4 textColor = value.Get< Vector4 >();
+          const Vector4& textColor = value.Get< Vector4 >();
           DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p TEXT_COLOR %f,%f,%f,%f\n", impl.mController.Get(), textColor.r, textColor.g, textColor.b, textColor.a );
 
-          if( impl.mController->GetTextColor() != textColor )
+          if( impl.mController->GetDefaultColor() != textColor )
           {
-            impl.mController->SetTextColor( textColor );
+            impl.mController->SetDefaultColor( textColor );
             impl.mController->SetInputColor( textColor );
             impl.mRenderer.Reset();
           }
@@ -186,7 +206,7 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P
       {
         if( impl.mController )
         {
-          const std::string fontFamily = value.Get< std::string >();
+          const std::string& fontFamily = value.Get< std::string >();
           DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p FONT_FAMILY %s\n", impl.mController.Get(), fontFamily.c_str() );
           impl.mController->SetDefaultFontFamily( fontFamily );
         }
@@ -215,14 +235,14 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P
       {
         if( impl.mController )
         {
-          const std::string alignStr = value.Get< std::string >();
+          const std::string& alignStr = value.Get< std::string >();
           DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p HORIZONTAL_ALIGNMENT %s\n", impl.mController.Get(), alignStr.c_str() );
 
-          LayoutEngine::HorizontalAlignment alignment( LayoutEngine::HORIZONTAL_ALIGN_BEGIN );
-          if( Scripting::GetEnumeration< LayoutEngine::HorizontalAlignment >( alignStr.c_str(),
-                                                                              HORIZONTAL_ALIGNMENT_STRING_TABLE,
-                                                                              HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT,
-                                                                              alignment ) )
+          Layout::HorizontalAlignment alignment( Layout::HORIZONTAL_ALIGN_BEGIN );
+          if( Scripting::GetEnumeration< Layout::HorizontalAlignment >( alignStr.c_str(),
+                                                                        HORIZONTAL_ALIGNMENT_STRING_TABLE,
+                                                                        HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT,
+                                                                        alignment ) )
           {
             impl.mController->SetHorizontalAlignment( alignment );
           }
@@ -255,7 +275,7 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P
       {
         if( impl.mDecorator )
         {
-          const Vector4 color = value.Get< Vector4 >();
+          const Vector4& color = value.Get< Vector4 >();
           DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p PRIMARY_CURSOR_COLOR %f,%f,%f,%f\n", impl.mController.Get(), color.r, color.g, color.b, color.a );
 
           impl.mDecorator->SetCursorColor( PRIMARY_CURSOR, color );
@@ -267,7 +287,7 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P
       {
         if( impl.mDecorator )
         {
-          const Vector4 color = value.Get< Vector4 >();
+          const Vector4& color = value.Get< Vector4 >();
           DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p SECONDARY_CURSOR_COLOR %f,%f,%f,%f\n", impl.mController.Get(), color.r, color.g, color.b, color.a );
 
           impl.mDecorator->SetCursorColor( SECONDARY_CURSOR, color );
@@ -427,7 +447,7 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P
       {
         if( impl.mDecorator )
         {
-          const Rect<int> box = value.Get< Rect<int> >();
+          const Rect<int>& box = value.Get< Rect<int> >();
           DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p DECORATION_BOUNDING_BOX %d,%d %dx%d\n", impl.mController.Get(), box.x, box.y, box.width, box.height );
 
           impl.mDecorator->SetBoundingBox( box );
@@ -450,7 +470,7 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P
       {
         if( impl.mController )
         {
-          const Vector4 inputColor = value.Get< Vector4 >();
+          const Vector4& inputColor = value.Get< Vector4 >();
           DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p INPUT_COLOR %f,%f,%f,%f\n", impl.mController.Get(), inputColor.r, inputColor.g, inputColor.b, inputColor.a );
 
           impl.mController->SetInputColor( inputColor );
@@ -461,7 +481,7 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P
       {
         if( impl.mController )
         {
-          const std::string fontFamily = value.Get< std::string >();
+          const std::string& fontFamily = value.Get< std::string >();
           DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p INPUT_FONT_FAMILY %s\n", impl.mController.Get(), fontFamily.c_str() );
           impl.mController->SetInputFontFamily( fontFamily );
         }
@@ -482,6 +502,118 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P
         }
         break;
       }
+      case Toolkit::TextEditor::Property::LINE_SPACING:
+      {
+        if( impl.mController )
+        {
+          const float lineSpacing = value.Get<float>();
+          impl.mController->SetDefaultLineSpacing( lineSpacing );
+          impl.mRenderer.Reset();
+        }
+        break;
+      }
+      case Toolkit::TextEditor::Property::INPUT_LINE_SPACING:
+      {
+        if( impl.mController )
+        {
+          const float lineSpacing = value.Get<float>();
+          impl.mController->SetInputLineSpacing( lineSpacing );
+          impl.mRenderer.Reset();
+        }
+        break;
+      }
+      case Toolkit::TextEditor::Property::UNDERLINE:
+      {
+        const bool update = SetUnderlineProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+        if( update )
+        {
+          impl.mRenderer.Reset();
+        }
+        break;
+      }
+      case Toolkit::TextEditor::Property::INPUT_UNDERLINE:
+      {
+        const bool update = SetUnderlineProperties( impl.mController, value, Text::EffectStyle::INPUT );
+        if( update )
+        {
+          impl.mRenderer.Reset();
+        }
+        break;
+      }
+      case Toolkit::TextEditor::Property::SHADOW:
+      {
+        const bool update = SetShadowProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+        if( update )
+        {
+          impl.mRenderer.Reset();
+        }
+        break;
+      }
+      case Toolkit::TextEditor::Property::INPUT_SHADOW:
+      {
+        const bool update = SetShadowProperties( impl.mController, value, Text::EffectStyle::INPUT );
+        if( update )
+        {
+          impl.mRenderer.Reset();
+        }
+        break;
+      }
+      case Toolkit::TextEditor::Property::EMBOSS:
+      {
+        const bool update = SetEmbossProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+        if( update )
+        {
+          impl.mRenderer.Reset();
+        }
+        break;
+      }
+      case Toolkit::TextEditor::Property::INPUT_EMBOSS:
+      {
+        const bool update = SetEmbossProperties( impl.mController, value, Text::EffectStyle::INPUT );
+        if( update )
+        {
+          impl.mRenderer.Reset();
+        }
+        break;
+      }
+      case Toolkit::TextEditor::Property::OUTLINE:
+      {
+        const bool update = SetOutlineProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+        if( update )
+        {
+          impl.mRenderer.Reset();
+        }
+        break;
+      }
+      case Toolkit::TextEditor::Property::INPUT_OUTLINE:
+      {
+        const bool update = SetOutlineProperties( impl.mController, value, Text::EffectStyle::INPUT );
+        if( update )
+        {
+          impl.mRenderer.Reset();
+        }
+        break;
+      }
+      case Toolkit::DevelTextEditor::Property::SMOOTH_SCROLL:
+      {
+        const bool enable = value.Get< bool >();
+        DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor SMOOTH_SCROLL %d\n", enable );
+
+        impl.mScrollAnimationEnabled = enable;
+        break;
+      }
+      case Toolkit::DevelTextEditor::Property::SMOOTH_SCROLL_DURATION:
+      {
+        const float duration = value.Get< float >();
+        DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor SMOOTH_SCROLL_DURATION %f\n", duration );
+
+        impl.mScrollAnimationDuration = duration;
+        if ( impl.mTextVerticalScroller )
+        {
+          impl.mTextVerticalScroller->SetDuration( duration );
+        }
+        break;
+      }
     } // switch
   } // texteditor
 }
@@ -518,7 +650,7 @@ Property::Value TextEditor::GetProperty( BaseObject* object, Property::Index ind
       {
         if ( impl.mController )
         {
-          value = impl.mController->GetTextColor();
+          value = impl.mController->GetDefaultColor();
         }
         break;
       }
@@ -547,9 +679,9 @@ Property::Value TextEditor::GetProperty( BaseObject* object, Property::Index ind
       {
         if( impl.mController )
         {
-          const char* name = Scripting::GetEnumerationName< Toolkit::Text::LayoutEngine::HorizontalAlignment >( impl.mController->GetLayoutEngine().GetHorizontalAlignment(),
-                                                                                                                HORIZONTAL_ALIGNMENT_STRING_TABLE,
-                                                                                                                HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT );
+          const char* name = Scripting::GetEnumerationName< Toolkit::Text::Layout::HorizontalAlignment >( impl.mController->GetHorizontalAlignment(),
+                                                                                                          HORIZONTAL_ALIGNMENT_STRING_TABLE,
+                                                                                                          HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT );
           if( name )
           {
             value = std::string( name );
@@ -727,6 +859,72 @@ Property::Value TextEditor::GetProperty( BaseObject* object, Property::Index ind
         }
         break;
       }
+      case Toolkit::TextEditor::Property::LINE_SPACING:
+      {
+        if( impl.mController )
+        {
+          value = impl.mController->GetDefaultLineSpacing();
+        }
+        break;
+      }
+      case Toolkit::TextEditor::Property::INPUT_LINE_SPACING:
+      {
+        if( impl.mController )
+        {
+          value = impl.mController->GetInputLineSpacing();
+        }
+        break;
+      }
+      case Toolkit::TextEditor::Property::UNDERLINE:
+      {
+        GetUnderlineProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+        break;
+      }
+      case Toolkit::TextEditor::Property::INPUT_UNDERLINE:
+      {
+        GetUnderlineProperties( impl.mController, value, Text::EffectStyle::INPUT );
+        break;
+      }
+      case Toolkit::TextEditor::Property::SHADOW:
+      {
+        GetShadowProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+        break;
+      }
+      case Toolkit::TextEditor::Property::INPUT_SHADOW:
+      {
+        GetShadowProperties( impl.mController, value, Text::EffectStyle::INPUT );
+        break;
+      }
+      case Toolkit::TextEditor::Property::EMBOSS:
+      {
+        GetEmbossProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+        break;
+      }
+      case Toolkit::TextEditor::Property::INPUT_EMBOSS:
+      {
+        GetEmbossProperties( impl.mController, value, Text::EffectStyle::INPUT );
+        break;
+      }
+      case Toolkit::TextEditor::Property::OUTLINE:
+      {
+        GetOutlineProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+        break;
+      }
+      case Toolkit::TextEditor::Property::INPUT_OUTLINE:
+      {
+        GetOutlineProperties( impl.mController, value, Text::EffectStyle::INPUT );
+        break;
+      }
+      case Toolkit::DevelTextEditor::Property::SMOOTH_SCROLL:
+      {
+        value = impl.mScrollAnimationEnabled;
+        break;
+      }
+      case Toolkit::DevelTextEditor::Property::SMOOTH_SCROLL_DURATION:
+      {
+        value = impl.mScrollAnimationDuration;
+        break;
+      }
     } //switch
   }
 
@@ -744,6 +942,10 @@ bool TextEditor::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface
   {
     editor.TextChangedSignal().Connect( tracker, functor );
   }
+  else if( 0 == strcmp( signalName.c_str(), SIGNAL_INPUT_STYLE_CHANGED ) )
+  {
+    editor.InputStyleChangedSignal().Connect( tracker, functor );
+  }
   else
   {
     // signalName does not match any signal
@@ -758,26 +960,42 @@ Toolkit::TextEditor::TextChangedSignalType& TextEditor::TextChangedSignal()
   return mTextChangedSignal;
 }
 
+Toolkit::TextEditor::InputStyleChangedSignalType& TextEditor::InputStyleChangedSignal()
+{
+  return mInputStyleChangedSignal;
+}
+
 void TextEditor::OnInitialize()
 {
   Actor self = Self();
 
-  mController = Text::Controller::New( *this );
+  mController = Text::Controller::New( this, this );
 
   mDecorator = Text::Decorator::New( *mController,
                                      *mController );
 
-  mController->GetLayoutEngine().SetLayout( LayoutEngine::MULTI_LINE_BOX );
+  mController->GetLayoutEngine().SetLayout( Layout::Engine::MULTI_LINE_BOX );
 
+  // Enables the text input.
   mController->EnableTextInput( mDecorator );
 
+  // Enables the vertical scrolling after the text input has been enabled.
+  mController->SetVerticalScrollEnabled( true );
+
+  // Disables the horizontal scrolling.
+  mController->SetHorizontalScrollEnabled( false );
+
+  // Sets the maximum number of characters.
   mController->SetMaximumNumberOfCharacters( std::numeric_limits<Length>::max() );
 
+  // Enable the smooth handle panning.
+  mController->SetSmoothHandlePanEnabled( true );
+
   // Forward input events to controller
   EnableGestureDetection( static_cast<Gesture::Type>( Gesture::Tap | Gesture::Pan | Gesture::LongPress ) );
   GetTapGestureDetector().SetMaximumTapsRequired( 2 );
 
-  self.TouchedSignal().Connect( this, &TextEditor::OnTouched );
+  self.TouchSignal().Connect( this, &TextEditor::OnTouched );
 
   // Set BoundingBox to stage size if not already set.
   Rect<int> boundingBox;
@@ -789,13 +1007,32 @@ void TextEditor::OnInitialize()
     mDecorator->SetBoundingBox( Rect<int>( 0.0f, 0.0f, stageSize.width, stageSize.height ) );
   }
 
-  // Flip vertically the 'left' selection handle
-  mDecorator->FlipHandleVertically( LEFT_SELECTION_HANDLE, true );
+  // Whether to flip the selection handles as soon as they cross.
+  mDecorator->FlipSelectionHandlesOnCrossEnabled( true );
+
+  // Set the default scroll speed.
+  mDecorator->SetScrollSpeed( DEFAULT_SCROLL_SPEED );
 
   // Fill-parent area by default
   self.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
   self.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT );
   self.OnStageSignal().Connect( this, &TextEditor::OnStageConnect );
+
+  // Creates an extra control to be used as stencil buffer.
+  mStencil = Control::New();
+  mStencil.SetAnchorPoint( AnchorPoint::CENTER );
+  mStencil.SetParentOrigin( ParentOrigin::CENTER );
+
+  // Creates a background visual. Even if the color is transparent it updates the stencil.
+  mStencil.SetProperty( Toolkit::Control::Property::BACKGROUND,
+                        Property::Map().Add( Toolkit::Visual::Property::TYPE, DevelVisual::COLOR ).
+                        Add( ColorVisual::Property::MIX_COLOR, Color::TRANSPARENT ) );
+
+  // Enable the clipping property.
+  mStencil.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN );
+  mStencil.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
+
+  self.Add( mStencil );
 }
 
 void TextEditor::OnStyleChange( Toolkit::StyleManager styleManager, StyleChange::Type change )
@@ -815,13 +1052,7 @@ void TextEditor::OnStyleChange( Toolkit::StyleManager styleManager, StyleChange:
 
     case StyleChange::DEFAULT_FONT_SIZE_CHANGE:
     {
-      DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor::OnStyleChange StyleChange::DEFAULT_FONT_SIZE_CHANGE (%f)\n", mController->GetDefaultPointSize() );
-
-      if ( (mController->GetDefaultPointSize() <= 0.0f) ) // If DefaultPointSize not set by Property system it will be 0.0f
-      {
-        // Property system did not set the PointSize so should update it.
-        // todo instruct text-controller to update model
-      }
+      GetImpl( styleManager ).ApplyThemeStyle( Toolkit::Control( GetOwner() ) );
       break;
     }
     case StyleChange::THEME_CHANGE:
@@ -846,12 +1077,15 @@ void TextEditor::OnRelayout( const Vector2& size, RelayoutContainer& container )
 {
   DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor OnRelayout\n");
 
-  if( mController->Relayout( size ) ||
+  const Text::Controller::UpdateTextType updateTextType = mController->Relayout( size );
+
+  if( ( Text::Controller::NONE_UPDATED != updateTextType ) ||
       !mRenderer )
   {
     DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor::OnRelayout %p Displaying new contents\n", mController.Get() );
 
-    if( mDecorator )
+    if( mDecorator &&
+        ( Text::Controller::NONE_UPDATED != ( Text::Controller::DECORATOR_UPDATED & updateTextType ) ) )
     {
       mDecorator->Relayout( size );
     }
@@ -861,67 +1095,66 @@ void TextEditor::OnRelayout( const Vector2& size, RelayoutContainer& container )
       mRenderer = Backend::Get().NewRenderer( mRenderingBackend );
     }
 
-    EnableClipping( true, size );
-    RenderText();
+    RenderText( updateTextType );
+  }
+
+  // The text-editor emits signals when the input style changes. These changes of style are
+  // detected during the relayout process (size negotiation), i.e after the cursor has been moved. Signals
+  // can't be emitted during the size negotiation as the callbacks may update the UI.
+  // The text-editor adds an idle callback to the adaptor to emit the signals after the size negotiation.
+  if( !mController->IsInputStyleChangedSignalsQueueEmpty() )
+  {
+    if( Adaptor::IsAvailable() )
+    {
+      Adaptor& adaptor = Adaptor::Get();
+
+      if( NULL == mIdleCallback )
+      {
+        // @note: The callback manager takes the ownership of the callback object.
+        mIdleCallback = MakeCallback( this, &TextEditor::OnIdleSignal );
+        adaptor.AddIdle( mIdleCallback );
+      }
+    }
   }
 }
 
-void TextEditor::RenderText()
+void TextEditor::RenderText( Text::Controller::UpdateTextType updateTextType )
 {
-  Actor self = Self();
   Actor renderableActor;
-  if( mRenderer )
-  {
-    renderableActor = mRenderer->Render( mController->GetView(), DepthIndex::TEXT );
-  }
 
-  if( renderableActor != mRenderableActor )
+  if( Text::Controller::NONE_UPDATED != ( Text::Controller::MODEL_UPDATED & updateTextType ) )
   {
-    UnparentAndReset( mRenderableActor );
-    mRenderableActor = renderableActor;
+    if( mRenderer )
+    {
+      renderableActor = mRenderer->Render( mController->GetView(),
+                                           mAlignmentOffset,
+                                           DepthIndex::CONTENT );
+    }
+
+    if( renderableActor != mRenderableActor )
+    {
+      UnparentAndReset( mRenderableActor );
+      mRenderableActor = renderableActor;
+    }
   }
 
   if( mRenderableActor )
   {
-    // TODO: Scroll and alignment needs to be refactored.
-    const Vector2& alignmentOffset = mController->GetAlignmentOffset();
-    const Vector2& scrollOffset = mController->GetScrollPosition();
-
-    mRenderableActor.SetPosition( scrollOffset.x, alignmentOffset.y + scrollOffset.y );
-
-    Actor clipRootActor;
-    if( mClipper )
-    {
-      clipRootActor = mClipper->GetRootActor();
-    }
+    // Make sure the actors are parented correctly with/without clipping
+    Actor self = mStencil ? mStencil : Self();
 
     for( std::vector<Actor>::const_iterator it = mClippingDecorationActors.begin(),
            endIt = mClippingDecorationActors.end();
          it != endIt;
          ++it )
     {
-      Actor actor = *it;
-
-      if( clipRootActor )
-      {
-        clipRootActor.Add( actor );
-      }
-      else
-      {
-        self.Add( actor );
-      }
+      self.Add( *it );
     }
     mClippingDecorationActors.clear();
 
-    // Make sure the actor is parented correctly with/without clipping
-    if( clipRootActor )
-    {
-      clipRootActor.Add( mRenderableActor );
-    }
-    else
-    {
-      self.Add( mRenderableActor );
-    }
+    self.Add( mRenderableActor );
+
+    ApplyScrollPosition();
   }
 }
 
@@ -1026,28 +1259,18 @@ bool TextEditor::OnKeyEvent( const KeyEvent& event )
 
   if( Dali::DALI_KEY_ESCAPE == event.keyCode ) // Make a Dali key code for this
   {
-    ClearKeyInputFocus();
+    // Make sure ClearKeyInputFocus when only key is up
+    if( event.state == KeyEvent::Up )
+    {
+      ClearKeyInputFocus();
+    }
+
     return true;
   }
 
   return mController->KeyEvent( event );
 }
 
-void TextEditor::AddDecoration( Actor& actor, bool needsClipping )
-{
-  if( actor )
-  {
-    if( needsClipping )
-    {
-      mClippingDecorationActors.push_back( actor );
-    }
-    else
-    {
-      Self().Add( actor );
-    }
-  }
-}
-
 void TextEditor::RequestTextRelayout()
 {
   RelayoutRequest();
@@ -1064,11 +1287,80 @@ void TextEditor::MaxLengthReached()
   // Nothing to do as TextEditor doesn't emit a max length reached signal.
 }
 
+void TextEditor::InputStyleChanged( Text::InputStyle::Mask inputStyleMask )
+{
+  Dali::Toolkit::TextEditor handle( GetOwner() );
+
+  Toolkit::TextEditor::InputStyle::Mask editorInputStyleMask = Toolkit::TextEditor::InputStyle::NONE;
+
+  if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_COLOR ) )
+  {
+    editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::COLOR );
+  }
+  if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_FONT_FAMILY ) )
+  {
+    editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_FAMILY );
+  }
+  if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_POINT_SIZE ) )
+  {
+    editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::POINT_SIZE );
+  }
+  if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_FONT_WEIGHT ) )
+  {
+    editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE );
+  }
+  if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_FONT_WIDTH ) )
+  {
+    editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE );
+  }
+  if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_FONT_SLANT ) )
+  {
+    editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE );
+  }
+  if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_LINE_SPACING ) )
+  {
+    editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::LINE_SPACING );
+  }
+  if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_UNDERLINE ) )
+  {
+    editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::UNDERLINE );
+  }
+  if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_SHADOW ) )
+  {
+    editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::SHADOW );
+  }
+  if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_EMBOSS ) )
+  {
+    editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::EMBOSS );
+  }
+  if( InputStyle::NONE != static_cast<InputStyle::Mask>( inputStyleMask & InputStyle::INPUT_OUTLINE ) )
+  {
+    editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>( editorInputStyleMask | Toolkit::TextEditor::InputStyle::OUTLINE );
+  }
+
+  mInputStyleChangedSignal.Emit( handle, editorInputStyleMask );
+}
+
+void TextEditor::AddDecoration( Actor& actor, bool needsClipping )
+{
+  if( actor )
+  {
+    if( needsClipping )
+    {
+      mClippingDecorationActors.push_back( actor );
+    }
+    else
+    {
+      Self().Add( actor );
+    }
+  }
+}
+
 void TextEditor::OnStageConnect( Dali::Actor actor )
 {
   if ( mHasBeenStaged )
   {
-    RenderText();
+    RenderText( static_cast<Text::Controller::UpdateTextType>( Text::Controller::MODEL_UPDATED | Text::Controller::DECORATOR_UPDATED ) );
   }
   else
   {
@@ -1097,34 +1389,6 @@ void TextEditor::GetHandleImagePropertyValue(  Property::Value& value, Text::Han
   }
 }
 
-void TextEditor::EnableClipping( bool clipping, const Vector2& size )
-{
-  if( clipping )
-  {
-    // Not worth to created clip actor if width or height is equal to zero.
-    if( size.width > Math::MACHINE_EPSILON_1000 && size.height > Math::MACHINE_EPSILON_1000 )
-    {
-      if( !mClipper )
-      {
-        Actor self = Self();
-
-        mClipper = Clipper::New( size );
-        self.Add( mClipper->GetRootActor() );
-        self.Add( mClipper->GetImageActor() );
-      }
-      else if ( mClipper )
-      {
-        mClipper->Refresh( size );
-      }
-    }
-  }
-  else
-  {
-    // Note - this will automatically remove the root & image actors
-    mClipper.Reset();
-  }
-}
-
 void TextEditor::OnClipboardTextSelected( ClipboardEventNotifier& clipboard )
 {
   mController->PasteClipboardItemEvent();
@@ -1147,30 +1411,77 @@ void TextEditor::KeyboardStatusChanged(bool keyboardShown)
 
 void TextEditor::OnStageConnection( int depth )
 {
-  // Call the Control::OnStageConnection() to set the depth of the background.
-  Control::OnStageConnection( depth );
-
-  // Sets the depth to the renderers inside the text's decorator.
+  // Sets the depth to the visuals inside the text's decorator.
   mDecorator->SetTextDepth( depth );
 
   // The depth of the text renderer is set in the RenderText() called from OnRelayout().
+
+  // Call the Control::OnStageConnection() to set the depth of the background.
+  Control::OnStageConnection( depth );
 }
 
-bool TextEditor::OnTouched( Actor actor, const TouchEvent& event )
+bool TextEditor::OnTouched( Actor actor, const TouchData& touch )
 {
   return true;
 }
 
+void TextEditor::OnIdleSignal()
+{
+  // Emits the change of input style signals.
+  mController->ProcessInputStyleChangedSignals();
+
+  // Set the pointer to null as the callback manager deletes the callback after execute it.
+  mIdleCallback = NULL;
+}
+
+void TextEditor::ApplyScrollPosition()
+{
+  const Vector2& scrollOffset = mController->GetTextModel()->GetScrollPosition();
+  float scrollAmount = 0.0f;
+
+  if ( mScrollAnimationEnabled )
+  {
+    scrollAmount = mController->GetScrollAmountByUserInput();
+  }
+  if ( mTextVerticalScroller )
+  {
+    mTextVerticalScroller->CheckStartAnimation( mRenderableActor, scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount, scrollAmount );
+  }
+  else if ( Equals( scrollAmount, 0.0f, Math::MACHINE_EPSILON_1 ))
+  {
+    mRenderableActor.SetPosition( scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount );
+  }
+  else
+  {
+    mTextVerticalScroller = Text::TextVerticalScroller::New();
+    if ( !Equals( mScrollAnimationDuration, 0.0f, Math::MACHINE_EPSILON_1 ))
+    {
+      mTextVerticalScroller->SetDuration( mScrollAnimationDuration );
+    }
+    mTextVerticalScroller->CheckStartAnimation( mRenderableActor, scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount, scrollAmount );
+  }
+}
+
 TextEditor::TextEditor()
-: Control( ControlBehaviour( REQUIRES_STYLE_CHANGE_SIGNALS ) ),
+: Control( ControlBehaviour( CONTROL_BEHAVIOUR_DEFAULT ) ),
+  mIdleCallback( NULL ),
+  mAlignmentOffset( 0.f ),
+  mScrollAnimationDuration( 0.f ),
   mRenderingBackend( DEFAULT_RENDERING_BACKEND ),
-  mHasBeenStaged( false )
+  mHasBeenStaged( false ),
+  mScrollAnimationEnabled( false )
 {
 }
 
 TextEditor::~TextEditor()
 {
-  mClipper.Reset();
+  UnparentAndReset( mStencil );
+
+  if( ( NULL != mIdleCallback ) && Adaptor::IsAvailable() )
+  {
+    // Removes the callback from the callback manager in case the text-editor is destroyed before the callback is executed.
+    Adaptor::Get().RemoveIdle( mIdleCallback );
+  }
 }
 
 } // namespace Internal