Text - FONT_STYLE and INPUT_FONT_STYLE properties refactor.
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / text-controls / text-editor-impl.cpp
index 2f333d4..299ef5d 100644 (file)
@@ -84,7 +84,7 @@ DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "renderingBackend",
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "text",                                 STRING,    TEXT                                 )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "textColor",                            VECTOR4,   TEXT_COLOR                           )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "fontFamily",                           STRING,    FONT_FAMILY                          )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "fontStyle",                            STRING,    FONT_STYLE                           )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "fontStyle",                            MAP,       FONT_STYLE                           )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "pointSize",                            FLOAT,     POINT_SIZE                           )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "horizontalAlignment",                  STRING,    HORIZONTAL_ALIGNMENT                 )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "scrollThreshold",                      FLOAT,     SCROLL_THRESHOLD                     )
@@ -108,18 +108,18 @@ DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "decorationBoundingBox",
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "enableMarkup",                         BOOLEAN,   ENABLE_MARKUP                        )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputColor",                           VECTOR4,   INPUT_COLOR                          )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputFontFamily",                      STRING,    INPUT_FONT_FAMILY                    )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputFontStyle",                       STRING,    INPUT_FONT_STYLE                     )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputFontStyle",                       MAP,       INPUT_FONT_STYLE                     )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputPointSize",                       FLOAT,     INPUT_POINT_SIZE                     )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "lineSpacing",                          FLOAT,     LINE_SPACING                         )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputLineSpacing",                     FLOAT,     INPUT_LINE_SPACING                   )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "underline",                            STRING,    UNDERLINE                            )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputUnderline",                       STRING,    INPUT_UNDERLINE                      )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "shadow",                               STRING,    SHADOW                               )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputShadow",                          STRING,    INPUT_SHADOW                         )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "emboss",                               STRING,    EMBOSS                               )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputEmboss",                          STRING,    INPUT_EMBOSS                         )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "outline",                              STRING,    OUTLINE                              )
-DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputOutline",                         STRING,    INPUT_OUTLINE                        )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "underline",                            MAP,       UNDERLINE                            )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputUnderline",                       MAP,       INPUT_UNDERLINE                      )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "shadow",                               MAP,       SHADOW                               )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputShadow",                          MAP,       INPUT_SHADOW                         )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "emboss",                               MAP,       EMBOSS                               )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputEmboss",                          MAP,       INPUT_EMBOSS                         )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "outline",                              MAP,       OUTLINE                              )
+DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputOutline",                         MAP,       INPUT_OUTLINE                        )
 
 DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "textChanged",        SIGNAL_TEXT_CHANGED )
 DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "inputStyleChanged",  SIGNAL_INPUT_STYLE_CHANGED )
@@ -933,7 +933,7 @@ void TextEditor::OnInitialize()
 {
   Actor self = Self();
 
-  mController = Text::Controller::New( *this );
+  mController = Text::Controller::New( this, this );
 
   mDecorator = Text::Decorator::New( *mController,
                                      *mController );
@@ -949,6 +949,7 @@ void TextEditor::OnInitialize()
   // Disables the horizontal scrolling.
   mController->SetHorizontalScrollEnabled( false );
 
+  // Sets the maximum number of characters.
   mController->SetMaximumNumberOfCharacters( std::numeric_limits<Length>::max() );
 
   // Enable the smooth handle panning.
@@ -1042,7 +1043,7 @@ void TextEditor::OnRelayout( const Vector2& size, RelayoutContainer& container )
       mRenderer = Backend::Get().NewRenderer( mRenderingBackend );
     }
 
-    EnableClipping( true, size );
+    EnableClipping( size );
     RenderText( updateTextType );
   }
 
@@ -1235,21 +1236,6 @@ bool TextEditor::OnKeyEvent( const KeyEvent& event )
   return mController->KeyEvent( event );
 }
 
-void TextEditor::AddDecoration( Actor& actor, bool needsClipping )
-{
-  if( actor )
-  {
-    if( needsClipping )
-    {
-      mClippingDecorationActors.push_back( actor );
-    }
-    else
-    {
-      Self().Add( actor );
-    }
-  }
-}
-
 void TextEditor::RequestTextRelayout()
 {
   RelayoutRequest();
@@ -1261,6 +1247,11 @@ void TextEditor::TextChanged()
   mTextChangedSignal.Emit( handle );
 }
 
+void TextEditor::MaxLengthReached()
+{
+  // Nothing to do as TextEditor doesn't emit a max length reached signal.
+}
+
 void TextEditor::InputStyleChanged( Text::InputStyle::Mask inputStyleMask )
 {
   Dali::Toolkit::TextEditor handle( GetOwner() );
@@ -1315,9 +1306,19 @@ void TextEditor::InputStyleChanged( Text::InputStyle::Mask inputStyleMask )
   mInputStyleChangedSignal.Emit( handle, editorInputStyleMask );
 }
 
-void TextEditor::MaxLengthReached()
+void TextEditor::AddDecoration( Actor& actor, bool needsClipping )
 {
-  // Nothing to do as TextEditor doesn't emit a max length reached signal.
+  if( actor )
+  {
+    if( needsClipping )
+    {
+      mClippingDecorationActors.push_back( actor );
+    }
+    else
+    {
+      Self().Add( actor );
+    }
+  }
 }
 
 void TextEditor::OnStageConnect( Dali::Actor actor )
@@ -1353,31 +1354,23 @@ void TextEditor::GetHandleImagePropertyValue(  Property::Value& value, Text::Han
   }
 }
 
-void TextEditor::EnableClipping( bool clipping, const Vector2& size )
+void TextEditor::EnableClipping( const Vector2& size )
 {
-  if( clipping )
+  // Not worth to created clip actor if width or height is equal to zero.
+  if( size.width > Math::MACHINE_EPSILON_1000 && size.height > Math::MACHINE_EPSILON_1000 )
   {
-    // Not worth to created clip actor if width or height is equal to zero.
-    if( size.width > Math::MACHINE_EPSILON_1000 && size.height > Math::MACHINE_EPSILON_1000 )
+    if( !mClipper )
     {
-      if( !mClipper )
-      {
-        Actor self = Self();
+      Actor self = Self();
 
-        mClipper = Clipper::New( size );
-        self.Add( mClipper->GetRootActor() );
-        self.Add( mClipper->GetImageView() );
-      }
-      else if ( mClipper )
-      {
-        mClipper->Refresh( size );
-      }
+      mClipper = Clipper::New( size );
+      self.Add( mClipper->GetRootActor() );
+      self.Add( mClipper->GetImageView() );
+    }
+    else if ( mClipper )
+    {
+      mClipper->Refresh( size );
     }
-  }
-  else
-  {
-    // Note - this will automatically remove the root actor & the image view
-    mClipper.Reset();
   }
 }
 
@@ -1427,7 +1420,7 @@ void TextEditor::OnIdleSignal()
 }
 
 TextEditor::TextEditor()
-: Control( ControlBehaviour( REQUIRES_STYLE_CHANGE_SIGNALS ) ),
+: Control( ControlBehaviour( CONTROL_BEHAVIOUR_DEFAULT ) ),
   mIdleCallback( NULL ),
   mRenderingBackend( DEFAULT_RENDERING_BACKEND ),
   mHasBeenStaged( false )