Merge "Applyed text padding to TextLabel, Field, Editor" into devel/master
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / text-controls / text-editor-impl.cpp
index 1a918cd..1e4d168 100644 (file)
@@ -24,6 +24,7 @@
 #include <dali/public-api/adaptor-framework/key.h>
 #include <dali/public-api/common/stage.h>
 #include <dali/public-api/images/resource-image.h>
+#include <dali/devel-api/actors/actor-devel.h>
 #include <dali/devel-api/object/property-helper-devel.h>
 #include <dali/public-api/object/type-registry-helper.h>
 #include <dali/integration-api/adaptors/adaptor.h>
@@ -138,6 +139,8 @@ DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "pixelSize",
 DALI_DEVEL_PROPERTY_REGISTRATION_READ_ONLY( Toolkit, TextEditor, "lineCount",            INTEGER,   LINE_COUNT                           )
 DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "placeholderText",                STRING,    PLACEHOLDER_TEXT                     )
 DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "placeholderTextColor",           VECTOR4,   PLACEHOLDER_TEXT_COLOR               )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "enableSelection",                BOOLEAN,   ENABLE_SELECTION                     )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "placeholder",                    MAP,       PLACEHOLDER                          )
 
 DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "textChanged",        SIGNAL_TEXT_CHANGED )
 DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "inputStyleChanged",  SIGNAL_INPUT_STYLE_CHANGED )
@@ -690,6 +693,25 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P
         }
         break;
       }
+      case Toolkit::DevelTextEditor::Property::ENABLE_SELECTION:
+      {
+        if( impl.mController )
+        {
+          const bool enableSelection = value.Get< bool >();
+          DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p ENABLE_SELECTION %d\n", impl.mController.Get(), enableSelection );
+          impl.mController->SetSelectionEnabled( enableSelection );
+        }
+        break;
+      }
+      case Toolkit::DevelTextEditor::Property::PLACEHOLDER:
+      {
+        const Property::Map* map = value.GetMap();
+        if( map )
+        {
+          impl.mController->SetPlaceholderProperty( *map );
+        }
+        break;
+      }
     } // switch
   } // texteditor
 }
@@ -1051,6 +1073,21 @@ Property::Value TextEditor::GetProperty( BaseObject* object, Property::Index ind
         }
         break;
       }
+      case Toolkit::DevelTextEditor::Property::ENABLE_SELECTION:
+      {
+        if( impl.mController )
+        {
+          value = impl.mController->IsSelectionEnabled();
+        }
+        break;
+      }
+      case Toolkit::DevelTextEditor::Property::PLACEHOLDER:
+      {
+        Property::Map map;
+        impl.mController->GetPlaceholderProperty( map );
+        value = map;
+        break;
+      }
     } //switch
   }
 
@@ -1156,8 +1193,8 @@ void TextEditor::OnInitialize()
 
   // Creates an extra control to be used as stencil buffer.
   mStencil = Control::New();
-  mStencil.SetAnchorPoint( AnchorPoint::CENTER );
-  mStencil.SetParentOrigin( ParentOrigin::CENTER );
+  mStencil.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+  mStencil.SetParentOrigin( ParentOrigin::TOP_LEFT );
 
   // Creates a background visual. Even if the color is transparent it updates the stencil.
   mStencil.SetProperty( Toolkit::Control::Property::BACKGROUND,
@@ -1211,14 +1248,32 @@ Vector3 TextEditor::GetNaturalSize()
 
 float TextEditor::GetHeightForWidth( float width )
 {
-  return mController->GetHeightForWidth( width );
+  Padding padding;
+  Self().GetPadding( padding );
+  return mController->GetHeightForWidth( width ) + padding.top + padding.bottom;
 }
 
 void TextEditor::OnRelayout( const Vector2& size, RelayoutContainer& container )
 {
   DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor OnRelayout\n");
 
-  const Text::Controller::UpdateTextType updateTextType = mController->Relayout( size );
+  Actor self = Self();
+  Padding padding;
+
+  self.GetPadding( padding );
+  Vector2 contentSize( size.x - ( padding.left + padding.right ), size.y - ( padding.top + padding.bottom ) );
+
+  if( mStencil )
+  {
+    mStencil.SetPosition( padding.left , padding.top  );
+  }
+  if( mActiveLayer )
+  {
+    mActiveLayer.SetPosition( padding.left , padding.top  );
+  }
+
+
+  const Text::Controller::UpdateTextType updateTextType = mController->Relayout( contentSize );
 
   if( ( Text::Controller::NONE_UPDATED != updateTextType ) ||
       !mRenderer )
@@ -1237,6 +1292,7 @@ void TextEditor::OnRelayout( const Vector2& size, RelayoutContainer& container )
     }
 
     RenderText( updateTextType );
+
   }
 
   // The text-editor emits signals when the input style changes. These changes of style are
@@ -1290,6 +1346,7 @@ void TextEditor::RenderText( Text::Controller::UpdateTextType updateTextType )
          ++it )
     {
       self.Add( *it );
+      DevelActor::LowerToBottom( *it );
     }
     mClippingDecorationActors.clear();
 
@@ -1359,7 +1416,9 @@ void TextEditor::OnTap( const TapGesture& gesture )
   mImfManager.Activate();
 
   // Deliver the tap before the focus event to controller; this allows us to detect when focus is gained due to tap-gestures
-  mController->TapEvent( gesture.numberOfTaps, gesture.localPoint.x, gesture.localPoint.y );
+  Padding padding;
+  Self().GetPadding( padding );
+  mController->TapEvent( gesture.numberOfTaps, gesture.localPoint.x - padding.left, gesture.localPoint.y - padding.top );
 
   SetKeyInputFocus();
 }
@@ -1373,7 +1432,9 @@ void TextEditor::OnLongPress( const LongPressGesture& gesture )
 {
   mImfManager.Activate();
 
-  mController->LongPressEvent( gesture.state, gesture.localPoint.x, gesture.localPoint.y );
+  Padding padding;
+  Self().GetPadding( padding );
+  mController->LongPressEvent( gesture.state, gesture.localPoint.x - padding.left, gesture.localPoint.y - padding.top );
 
   SetKeyInputFocus();
 }
@@ -1476,7 +1537,10 @@ void TextEditor::AddDecoration( Actor& actor, bool needsClipping )
     }
     else
     {
+      actor.SetParentOrigin( ParentOrigin::TOP_LEFT );
+      actor.SetAnchorPoint( AnchorPoint::TOP_LEFT );
       Self().Add( actor );
+      mActiveLayer = actor;
     }
   }
 }
@@ -1500,14 +1564,6 @@ void TextEditor::UpdateScrollBar()
     return;
   }
 
-  // If scrolling is not started, start scrolling and emit ScrollStateChangedSignal
-  if( !mScrollStarted )
-  {
-    mScrollStarted = true;
-    Dali::Toolkit::TextEditor handle( GetOwner() );
-    mScrollStateChangedSignal.Emit( handle, DevelTextEditor::Scroll::STARTED );
-  }
-
   CustomActor self = Self();
   if( !mScrollBar )
   {
@@ -1551,6 +1607,14 @@ void TextEditor::UpdateScrollBar()
     self.SetProperty( propertyScrollContentSize, layoutSize );
   }
 
+  // If scrolling is not started, start scrolling and emit ScrollStateChangedSignal
+  if( !mScrollStarted )
+  {
+    mScrollStarted = true;
+    Dali::Toolkit::TextEditor handle( GetOwner() );
+    mScrollStateChangedSignal.Emit( handle, DevelTextEditor::Scroll::STARTED );
+  }
+
   Actor indicator = mScrollBar.GetScrollIndicator();
   if( mAnimation )
   {