#include <dali/public-api/adaptor-framework/key.h>
#include <dali/public-api/common/stage.h>
#include <dali/public-api/images/resource-image.h>
+#include <dali/devel-api/actors/actor-devel.h>
#include <dali/devel-api/object/property-helper-devel.h>
#include <dali/public-api/object/type-registry-helper.h>
#include <dali/integration-api/adaptors/adaptor.h>
DALI_DEVEL_PROPERTY_REGISTRATION_READ_ONLY( Toolkit, TextEditor, "lineCount", INTEGER, LINE_COUNT )
DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "placeholderText", STRING, PLACEHOLDER_TEXT )
DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "placeholderTextColor", VECTOR4, PLACEHOLDER_TEXT_COLOR )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "enableSelection", BOOLEAN, ENABLE_SELECTION )
DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "textChanged", SIGNAL_TEXT_CHANGED )
DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "inputStyleChanged", SIGNAL_INPUT_STYLE_CHANGED )
}
break;
}
+ case Toolkit::DevelTextEditor::Property::ENABLE_SELECTION:
+ {
+ if( impl.mController )
+ {
+ const bool enableSelection = value.Get< bool >();
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p ENABLE_SELECTION %d\n", impl.mController.Get(), enableSelection );
+ impl.mController->SetSelectionEnabled( enableSelection );
+ }
+ break;
+ }
} // switch
} // texteditor
}
}
break;
}
+ case Toolkit::DevelTextEditor::Property::ENABLE_SELECTION:
+ {
+ if( impl.mController )
+ {
+ value = impl.mController->IsSelectionEnabled();
+ }
+ break;
+ }
} //switch
}
return mInputStyleChangedSignal;
}
+Toolkit::DevelTextEditor::ScrollStateChangedSignalType& TextEditor::ScrollStateChangedSignal()
+{
+ return mScrollStateChangedSignal;
+}
+
void TextEditor::OnInitialize()
{
Actor self = Self();
++it )
{
self.Add( *it );
+ DevelActor::LowerToBottom( *it );
}
mClippingDecorationActors.clear();
mScrollBar.SetScrollPropertySource(self, propertyScrollPosition, propertyMinScrollPosition, propertyMaxScrollPosition, propertyScrollContentSize);
+ // Set style name of ScrollBar for styling
+ mScrollBar.SetStyleName("TextEditorScrollBar");
+ Toolkit::Control scrollIndicator = Toolkit::Control::DownCast( mScrollBar.GetScrollIndicator() );
+ if( scrollIndicator )
+ {
+ // Set style name of ScrollBarIndicator for styling
+ scrollIndicator.SetStyleName("TextEditorScrollBarIndicator");
+ }
+
self.Add( mScrollBar );
}
else
self.SetProperty( propertyScrollContentSize, layoutSize );
}
+ // If scrolling is not started, start scrolling and emit ScrollStateChangedSignal
+ if( !mScrollStarted )
+ {
+ mScrollStarted = true;
+ Dali::Toolkit::TextEditor handle( GetOwner() );
+ mScrollStateChangedSignal.Emit( handle, DevelTextEditor::Scroll::STARTED );
+ }
+
Actor indicator = mScrollBar.GetScrollIndicator();
if( mAnimation )
{
indicator.SetOpacity(1.0f);
mAnimation.AnimateTo( Property( indicator, Actor::Property::COLOR_ALPHA ), 0.0f, AlphaFunction::EASE_IN, mAnimationPeriod );
mAnimation.Play();
+ mAnimation.FinishedSignal().Connect( this, &TextEditor::OnScrollIndicatorAnimationFinished );
+}
+
+void TextEditor::OnScrollIndicatorAnimationFinished( Animation& animation )
+{
+ // If animation is successfully ended, then emit ScrollStateChangedSignal
+ if( animation.GetCurrentProgress() == 0.0f )
+ {
+ mScrollStarted = false;
+ Dali::Toolkit::TextEditor handle( GetOwner() );
+ mScrollStateChangedSignal.Emit( handle, DevelTextEditor::Scroll::FINISHED );
+ }
}
void TextEditor::OnStageConnect( Dali::Actor actor )
mRenderingBackend( DEFAULT_RENDERING_BACKEND ),
mHasBeenStaged( false ),
mScrollAnimationEnabled( false ),
- mScrollBarEnabled( false )
+ mScrollBarEnabled( false ),
+ mScrollStarted( false )
{
}