private: // From Control
/**
- * @copydoc Control::OnControlChildAdd(Actor& child)
+ * @copydoc Control::OnChildAdd(Actor& child)
*/
- virtual void OnControlChildAdd( Actor& child );
+ virtual void OnChildAdd( Actor& child );
/**
- * @copydoc Control::OnControlChildRemove(Actor& child)
+ * @copydoc Control::OnChildRemove(Actor& child)
*/
- virtual void OnControlChildRemove( Actor& child );
+ virtual void OnChildRemove( Actor& child );
/**
* @copydoc Control::OnRelayout
Size mFixedTotals; ///< Accumulated totals for fixed width and height
Size mPadding; ///< Padding to apply to each cell
+ unsigned int mCurrentRow; ///< Last / current focused row
+ unsigned int mCurrentColumn; ///< Last / current focused column
bool mLayoutingChild; ///< Can't be a bitfield due to Relayouting lock
bool mRowDirty : 1; ///< Flag to indicate the row data is dirty
bool mColumnDirty : 1; ///< Flag to indicate the column data is dirty