}
}
+void TableView::OnSizeSet( const Vector3& size )
+{
+ // If this table view is size negotiated by another actor or control, then the
+ // rows and columns must be recalculated or the new size will not take effect.
+ mRowDirty = mColumnDirty = true;
+ RelayoutRequest();
+}
+
void TableView::OnRelayout( const Vector2& size, RelayoutContainer& container )
{
// Go through the layout data