[AT-SPI] Fix role setting
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / table-view / table-view-impl.cpp
index f00190b..4f27bba 100755 (executable)
@@ -28,6 +28,9 @@
 #include <dali/public-api/size-negotiation/relayout-container.h>
 #include <dali/integration-api/debug.h>
 
+// INTERNAL INCLUDES
+#include <dali-toolkit/internal/controls/control/control-data-impl.h>
+
 using namespace Dali;
 
 namespace
@@ -829,7 +832,7 @@ void TableView::OnRelayout( const Vector2& size, RelayoutContainer& container )
       if( actor &&  position.rowIndex == row && position.columnIndex == column )
       {
         // Anchor actor to top left of the cell
-        if( actor.GetProperty( DevelActor::Property::POSITION_USES_ANCHOR_POINT ).Get< bool >() )
+        if( actor.GetProperty( Actor::Property::POSITION_USES_ANCHOR_POINT ).Get< bool >() )
         {
           actor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
         }
@@ -1117,8 +1120,13 @@ void TableView::OnInitialize()
 {
   // Make self as keyboard focusable and focus group
   Actor self = Self();
-  self.SetKeyboardFocusable(true);
+  self.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE,true);
   SetAsKeyboardFocusGroup(true);
+
+  DevelControl::SetAccessibilityConstructor( self, []( Dali::Actor actor ) {
+    return std::unique_ptr< Dali::Accessibility::Accessible >(
+      new Control::Impl::AccessibleImpl( actor, Dali::Accessibility::Role::TABLE ) );
+  } );
 }
 
 void TableView::ResizeContainers( unsigned int rows, unsigned int columns )
@@ -1212,7 +1220,7 @@ void TableView::SetHeightOrWidthProperty(TableView& tableViewImpl,
                                          void(TableView::*funcFit)(unsigned int),
                                          const Property::Value& value )
 {
-  Property::Map* map = value.GetMap();
+  const Property::Map* map = value.GetMap();
   if( map )
   {
     unsigned int index(0);