{
SetKeyboardNavigationSupport( true );
ResizeContainers( initialRows, initialColumns );
- DevelControl::SetAccessibilityConstructor( Self(), []( Dali::Actor actor ) {
- return std::unique_ptr< Dali::Accessibility::Accessible >(
- new Control::Impl::AccessibleImpl( actor, Dali::Accessibility::Role::TABLE ) );
- } );
}
void TableView::OnInitialize()
Actor self = Self();
self.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE,true);
SetAsKeyboardFocusGroup(true);
+
+ DevelControl::SetAccessibilityConstructor( self, []( Dali::Actor actor ) {
+ return std::unique_ptr< Dali::Accessibility::Accessible >(
+ new Control::Impl::AccessibleImpl( actor, Dali::Accessibility::Role::TABLE ) );
+ } );
}
void TableView::ResizeContainers( unsigned int rows, unsigned int columns )