#include <sstream>
// INTERNAL INCLUDES
-#include <dali-toolkit/internal/controls/control/control-data-impl.h>
+#include <dali-toolkit/devel-api/controls/control-devel.h>
using namespace Dali;
// currently not called from code so compiler will optimize these away, kept here for future debugging
#define TABLEVIEW_TAG "DALI Toolkit::TableView "
-#define TV_LOG(fmt, args, ...) Debug::LogMessage(Debug::DebugInfo, TABLEVIEW_TAG fmt, ##args)
+#define TV_LOG(fmt, args, ...) Debug::LogMessageWithFunctionLine(Debug::DebugInfo, TABLEVIEW_TAG fmt, ##args)
//#define TABLEVIEW_DEBUG 1
#if defined(TABLEVIEW_DEBUG)
self.SetProperty(Actor::Property::KEYBOARD_FOCUSABLE, true);
SetAsKeyboardFocusGroup(true);
- DevelControl::SetAccessibilityConstructor(self, [](Dali::Actor actor) {
- return std::unique_ptr<Dali::Accessibility::Accessible>(
- new Control::Impl::AccessibleImpl(actor, Dali::Accessibility::Role::TABLE));
- });
+ self.SetProperty(DevelControl::Property::ACCESSIBILITY_ROLE, Dali::Accessibility::Role::TABLE);
}
void TableView::ResizeContainers(unsigned int rows, unsigned int columns)