self.SetProperty(Actor::Property::KEYBOARD_FOCUSABLE, true);
SetAsKeyboardFocusGroup(true);
- DevelControl::SetAccessibilityConstructor(self, [](Dali::Actor actor) {
- return std::unique_ptr<Dali::Accessibility::Accessible>(
- new DevelControl::ControlAccessible(actor, Dali::Accessibility::Role::TABLE));
- });
+ self.SetProperty(DevelControl::Property::ACCESSIBILITY_ROLE, Dali::Accessibility::Role::TABLE);
}
void TableView::ResizeContainers(unsigned int rows, unsigned int columns)