-#ifndef __DALI_TOOLKIT_INTERNAL_SUPER_BLUR_VIEW_H__
-#define __DALI_TOOLKIT_INTERNAL_SUPER_BLUR_VIEW_H__
-
-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+#ifndef DALI_TOOLKIT_INTERNAL_SUPER_BLUR_VIEW_H
+#define DALI_TOOLKIT_INTERNAL_SUPER_BLUR_VIEW_H
+
+/*
+ * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// EXTERNAL INCLUDES
+#include <dali/public-api/rendering/frame-buffer.h>
+#include <dali/public-api/rendering/renderer.h>
// INTERNAL INCLUDES
-#include <dali/dali.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
-#include <dali-toolkit/public-api/controls/super-blur-view/super-blur-view.h>
-#include <dali-toolkit/public-api/controls/gaussian-blur-view/gaussian-blur-view.h>
+#include <dali-toolkit/devel-api/controls/super-blur-view/super-blur-view.h>
+#include <dali-toolkit/devel-api/controls/gaussian-blur-view/gaussian-blur-view.h>
+#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
namespace Dali
{
/**
* SuperBlurView implementation class
*/
-class SuperBlurView : public ControlImpl
+class SuperBlurView : public Control
{
+
public:
/**
/**
* @copydoc Dali::Toolkit::SuperBlurView::SetImage
*/
- void SetImage(Image inputImage);
+ void SetTexture( Texture texture );
/**
* @copydoc Dali::Toolkit::SuperBlurView::GetBlurStrengthPropertyIndex
Dali::Toolkit::SuperBlurView::SuperBlurViewSignal& BlurFinishedSignal();
/**
- * @copydoc Dali::Toolkit::SuperBlurView::GetBlurredImage
+ * @copydoc Dali::Toolkit::SuperBlurView::GetBlurredTexture
+ */
+ Texture GetBlurredTexture( unsigned int level );
+
+ // Properties
+
+ /**
+ * Called when a property of an object of this type is set.
+ * @param[in] object The object whose property is set.
+ * @param[in] index The property index.
+ * @param[in] value The new property value.
*/
- Image GetBlurredImage( unsigned int level );
+ static void SetProperty( BaseObject* object, Property::Index propertyIndex, const Property::Value& value );
+
+ /**
+ * Called to retrieve a property of an object of this type.
+ * @param[in] object The object whose property is to be retrieved.
+ * @param[in] index The property index.
+ * @return The current value of the property.
+ */
+ static Property::Value GetProperty( BaseObject* object, Property::Index propertyIndex );
protected:
*/
virtual ~SuperBlurView();
-private: // from ControlImpl
+private: // from Control
/**
* @copydoc Toolkit::Control::OnInitialize
virtual void OnInitialize();
/**
- * @copydoc Toolkit::Control::OnControlSizeSet
+ * @copydoc CustomActorImpl::OnSizeSet()
+ */
+ virtual void OnSizeSet(const Vector3& targetSize);
+
+ /**
+ * @copydoc CustomActorImpl::OnSceneConnection()
*/
- virtual void OnControlSizeSet(const Vector3& targetSize);
+ virtual void OnSceneConnection( int depth );
/**
- * @copydoc Toolkit::ControlImpl::OnRelaidOut()
+ * @copydoc CustomActorImpl::OnSceneDisconnection()
*/
- virtual void OnRelaidOut( Vector2 size, ActorSizeContainer& container );
+ virtual void OnSceneDisconnection();
+
+ /**
+ * @copydoc CustomActorImpl::GetNaturalSize()
+ */
+ virtual Vector3 GetNaturalSize();
private:
/**
* Carry out the idx-th pass of blurring
* @param[in] idx The blur pass index
- * @param[in] image The input image for the current blurring, it is either the original image or the blurred image from the previous pass
+ * @param[in] texture The input texture for the current blurring, it is either the original image or the blurred texture from the previous pass
*/
- void BlurImage( unsigned int idx, Image image );
+ void BlurTexture( unsigned int idx, Texture texture );
/**
* Signal handler to tell when the last blur view completes
void ClearBlurResource();
private:
+ std::vector<Toolkit::GaussianBlurView> mGaussianBlurView;
+ std::vector<FrameBuffer> mBlurredImage;
+ std::vector<Renderer> mRenderers;
+ Texture mInputTexture;
+ Vector2 mTargetSize;
- unsigned int mBlurLevels;
+ Toolkit::SuperBlurView::SuperBlurViewSignal mBlurFinishedSignal; ///< Signal emitted when blur has completed.
+ std::string mUrl;
Property::Index mBlurStrengthPropertyIndex;
-
- std::vector<Toolkit::GaussianBlurView> mGaussianBlurView;
- std::vector<FrameBufferImage> mBlurredImage;
- std::vector<ImageActor> mImageActors;
+ unsigned int mBlurLevels;
bool mResourcesCleared;
-
- Vector2 mTargetSize;
- Toolkit::SuperBlurView::SuperBlurViewSignal mBlurFinishedSignal; ///< Signal emitted when blur has completed.
};
}
}
-#endif /* __DALI_TOOLKIT_INTERNALSUPER_BLUR_VIEW_H__ */
+#endif // DALI_TOOLKIT_INTERNAL_SUPER_BLUR_VIEW_H