for(unsigned int i=0; i<=mBlurLevels;i++)
{
mImageActors[i] = ImageActor::New( );
- mImageActors[i].SetResizePolicy( FILL_TO_PARENT, ALL_DIMENSIONS );
+ mImageActors[i].SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
mImageActors[i].SetParentOrigin( ParentOrigin::CENTER );
mImageActors[i].SetZ(-static_cast<float>(i)*0.01f);
mImageActors[i].SetColorMode( USE_OWN_MULTIPLY_PARENT_ALPHA );