#include <dali/public-api/animation/constraint.h>
#include <dali/public-api/common/stage.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
-#include <dali/public-api/scripting/scripting.h>
+#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/devel-api/scripting/scripting.h>
#include <dali/integration-api/debug.h>
namespace //Unnamed namespace
// Setup properties, signals and actions using the type-registry.
DALI_TYPE_REGISTRATION_BEGIN( Toolkit::SuperBlurView, Toolkit::Control, Create )
-DALI_PROPERTY_REGISTRATION( SuperBlurView, "image", MAP, IMAGE )
+DALI_PROPERTY_REGISTRATION( Toolkit, SuperBlurView, "image", MAP, IMAGE )
DALI_TYPE_REGISTRATION_END()
void SuperBlurView::OnInitialize()
{
- mBlurStrengthPropertyIndex = Self().RegisterProperty( "blur-strength",0.f );
+ mBlurStrengthPropertyIndex = Self().RegisterProperty( "blurStrength", 0.f );
DALI_ASSERT_ALWAYS( mImageActors.size() == mBlurLevels+1 && "must synchronize the ImageActor group if blur levels got changed " );
for(unsigned int i=0; i<=mBlurLevels;i++)
}
}
-void SuperBlurView::OnControlSizeSet( const Vector3& targetSize )
+void SuperBlurView::OnSizeSet( const Vector3& targetSize )
{
if( mTargetSize != Vector2(targetSize) )
{