Changed all property & signal names to lowerCamelCase
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / super-blur-view / super-blur-view-impl.cpp
index 5544761..cd36331 100644 (file)
 
 // EXTERNAL INCLUDES
 #include <cmath>
-#include <dali/public-api/animation/active-constraint.h>
 #include <dali/public-api/animation/constraint.h>
 #include <dali/public-api/common/stage.h>
 #include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
-#include <dali/public-api/scripting/scripting.h>
+#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/devel-api/scripting/scripting.h>
 #include <dali/integration-api/debug.h>
 
 namespace //Unnamed namespace
@@ -54,20 +53,20 @@ struct ActorOpacityConstraint
     mRange = Vector2( index*rangeLength, (index+1.f)*rangeLength );
   }
 
-  float operator()( float current, const PropertyInput& blurProperty )
+  void operator()( float& current, const PropertyInputContainer& inputs )
   {
-    float blurStrength = blurProperty.GetFloat();
+    float blurStrength = inputs[0]->GetFloat();
     if(blurStrength <= mRange.x)
     {
-      return 1.f;
+      current = 1.f;
     }
     else if(blurStrength > mRange.y)
     {
-      return 0.f;
+      current = 0.f;
     }
     else
     {
-      return (mRange.y - blurStrength)/(mRange.y-mRange.x);
+      current = ( mRange.y - blurStrength) / ( mRange.y - mRange.x );
     }
   }
 
@@ -98,14 +97,14 @@ BaseHandle Create()
 // Setup properties, signals and actions using the type-registry.
 DALI_TYPE_REGISTRATION_BEGIN( Toolkit::SuperBlurView, Toolkit::Control, Create )
 
-DALI_PROPERTY_REGISTRATION( SuperBlurView, "image", MAP, IMAGE )
+DALI_PROPERTY_REGISTRATION( Toolkit, SuperBlurView, "image", MAP, IMAGE )
 
 DALI_TYPE_REGISTRATION_END()
 
 } // unnamed namespace
 
 SuperBlurView::SuperBlurView( unsigned int blurLevels )
-: Control( CONTROL_BEHAVIOUR_NONE ),
+: Control( ControlBehaviour( DISABLE_SIZE_NEGOTIATION ) ),
   mBlurLevels( blurLevels ),
   mBlurStrengthPropertyIndex(Property::INVALID_INDEX),
   mResourcesCleared( true ),
@@ -138,12 +137,13 @@ Toolkit::SuperBlurView SuperBlurView::New( unsigned int blurLevels )
 
 void SuperBlurView::OnInitialize()
 {
-  mBlurStrengthPropertyIndex = Self().RegisterProperty( "blur-strength",0.f );
+  mBlurStrengthPropertyIndex = Self().RegisterProperty( "blurStrength", 0.f );
 
   DALI_ASSERT_ALWAYS( mImageActors.size() == mBlurLevels+1 && "must synchronize the ImageActor group if blur levels got changed " );
   for(unsigned int i=0; i<=mBlurLevels;i++)
   {
     mImageActors[i] = ImageActor::New(  );
+    mImageActors[i].SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
     mImageActors[i].SetParentOrigin( ParentOrigin::CENTER );
     mImageActors[i].SetZ(-static_cast<float>(i)*0.01f);
     mImageActors[i].SetColorMode( USE_OWN_MULTIPLY_PARENT_ALPHA );
@@ -152,7 +152,9 @@ void SuperBlurView::OnInitialize()
 
   for(unsigned int i=0; i < mBlurLevels; i++)
   {
-    mImageActors[i].ApplyConstraint( Constraint::New<float>( Actor::Property::COLOR_ALPHA, ParentSource( mBlurStrengthPropertyIndex ), ActorOpacityConstraint(mBlurLevels, i) ) );
+    Constraint constraint = Constraint::New<float>( mImageActors[i], Actor::Property::COLOR_ALPHA, ActorOpacityConstraint(mBlurLevels, i) );
+    constraint.AddSource( ParentSource( mBlurStrengthPropertyIndex ) );
+    constraint.Apply();
   }
 
   Self().SetSize(Stage::GetCurrent().GetSize());
@@ -250,17 +252,7 @@ void SuperBlurView::ClearBlurResource()
   }
 }
 
-void SuperBlurView::OnRelayout( const Vector2& size, RelayoutContainer& container )
-{
-  unsigned int numChildren = Self().GetChildCount();
-
-  for( unsigned int i=0; i<numChildren; ++i )
-  {
-    Self().GetChildAt(i).SetSize(size);
-  }
-}
-
-void SuperBlurView::OnControlSizeSet( const Vector3& targetSize )
+void SuperBlurView::OnSizeSet( const Vector3& targetSize )
 {
   if( mTargetSize != Vector2(targetSize) )
   {