{
float exponent = static_cast<float>(i+1);
mBlurredImage[i] = FrameBufferImage::New( mTargetSize.width/std::pow(2.f,exponent) , mTargetSize.height/std::pow(2.f,exponent),
- GAUSSIAN_BLUR_RENDER_TARGET_PIXEL_FORMAT, Dali::Image::Never );
+ GAUSSIAN_BLUR_RENDER_TARGET_PIXEL_FORMAT, Dali::Image::NEVER );
}
}
}