[AT-SPI] Squashed implementation
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / super-blur-view / super-blur-view-impl.cpp
index 6e6dc1b..80714d0 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 // EXTERNAL INCLUDES
 #include <cmath>
 #include <dali/public-api/animation/constraint.h>
-#include <dali/public-api/common/stage.h>
+#include <dali/devel-api/common/stage.h>
+#include <dali/public-api/object/property-map.h>
 #include <dali/public-api/object/type-registry.h>
-#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/public-api/rendering/renderer.h>
 #include <dali/devel-api/scripting/scripting.h>
 #include <dali/integration-api/debug.h>
 
+// INTERNAL_INCLUDES
+#include <dali-toolkit/public-api/image-loader/sync-image-loader.h>
+#include <dali-toolkit/devel-api/controls/control-devel.h>
+#include <dali-toolkit/internal/controls/control/control-renderers.h>
+#include <dali-toolkit/internal/visuals/visual-base-impl.h>
+#include <dali-toolkit/internal/visuals/visual-factory-impl.h>
+#include <dali-toolkit/internal/controls/control/control-data-impl.h>
+
 namespace //Unnamed namespace
 {
 
@@ -37,10 +47,24 @@ const unsigned int GAUSSIAN_BLUR_DEFAULT_NUM_SAMPLES = 11;
 const unsigned int GAUSSIAN_BLUR_NUM_SAMPLES_INCREMENTATION = 10;
 const float GAUSSIAN_BLUR_BELL_CURVE_WIDTH = 4.5f;
 const float GAUSSIAN_BLUR_BELL_CURVE_WIDTH_INCREMENTATION = 5.f;
-const Pixel::Format GAUSSIAN_BLUR_RENDER_TARGET_PIXEL_FORMAT = Pixel::RGB888;
+const Pixel::Format GAUSSIAN_BLUR_RENDER_TARGET_PIXEL_FORMAT = Pixel::RGBA8888;
 const float GAUSSIAN_BLUR_DOWNSAMPLE_WIDTH_SCALE = 0.5f;
 const float GAUSSIAN_BLUR_DOWNSAMPLE_HEIGHT_SCALE = 0.5f;
 
+const char* ALPHA_UNIFORM_NAME( "uAlpha" );
+const char* FRAGMENT_SHADER = DALI_COMPOSE_SHADER(
+  varying mediump vec2 vTexCoord;\n
+  uniform sampler2D sTexture;\n
+  uniform lowp vec4 uColor;\n
+  uniform lowp float uAlpha;\n
+  \n
+  void main()\n
+  {\n
+    gl_FragColor = texture2D( sTexture, vTexCoord ) * uColor;\n
+    gl_FragColor.a *= uAlpha;
+  }\n
+);
+
 /**
  * The constraint is used to blend the group of blurred images continuously with a unified blur strength property value which ranges from zero to one.
  */
@@ -56,17 +80,17 @@ struct ActorOpacityConstraint
   void operator()( float& current, const PropertyInputContainer& inputs )
   {
     float blurStrength = inputs[0]->GetFloat();
-    if(blurStrength <= mRange.x)
+    if(blurStrength < mRange.x)
     {
-      current = 1.f;
+      current = 0.f;
     }
     else if(blurStrength > mRange.y)
     {
-      current = 0.f;
+      current = 1.f;
     }
     else
     {
-      current = ( mRange.y - blurStrength) / ( mRange.y - mRange.x );
+      current = ( blurStrength - mRange.x) / ( mRange.y - mRange.x );
     }
   }
 
@@ -97,23 +121,28 @@ BaseHandle Create()
 // Setup properties, signals and actions using the type-registry.
 DALI_TYPE_REGISTRATION_BEGIN( Toolkit::SuperBlurView, Toolkit::Control, Create )
 
-DALI_PROPERTY_REGISTRATION( Toolkit, SuperBlurView, "image", MAP, IMAGE )
+DALI_PROPERTY_REGISTRATION( Toolkit, SuperBlurView, "imageUrl", STRING, IMAGE_URL )
 
 DALI_TYPE_REGISTRATION_END()
 
 } // unnamed namespace
 
 SuperBlurView::SuperBlurView( unsigned int blurLevels )
-: Control( ControlBehaviour( DISABLE_SIZE_NEGOTIATION ) ),
-  mBlurLevels( blurLevels ),
+: Control( ControlBehaviour( DISABLE_SIZE_NEGOTIATION | DISABLE_STYLE_CHANGE_SIGNALS ) ),
+  mTargetSize( Vector2::ZERO ),
   mBlurStrengthPropertyIndex(Property::INVALID_INDEX),
-  mResourcesCleared( true ),
-  mTargetSize( Vector2::ZERO )
+  mBlurLevels( blurLevels ),
+  mResourcesCleared( true )
 {
   DALI_ASSERT_ALWAYS( mBlurLevels > 0 && " Minimal blur level is one, otherwise no blur is needed" );
-  mGaussianBlurView.assign( blurLevels, NULL );
-  mBlurredImage.assign( blurLevels, FrameBufferImage() );
-  mImageActors.assign( blurLevels + 1, ImageActor() );
+  mGaussianBlurView.assign( blurLevels, Toolkit::GaussianBlurView() );
+  mBlurredImage.assign( blurLevels, FrameBuffer() );
+  mRenderers.assign( blurLevels+1, Dali::Renderer() );
+
+  DevelControl::SetAccessibilityConstructor( Self(), []( Dali::Actor actor ) {
+    return std::unique_ptr< Dali::Accessibility::Accessible >(
+      new Control::Impl::AccessibleImpl( actor, Dali::Accessibility::Role::FILLER ) );
+  } );
 }
 
 SuperBlurView::~SuperBlurView()
@@ -137,49 +166,36 @@ Toolkit::SuperBlurView SuperBlurView::New( unsigned int blurLevels )
 
 void SuperBlurView::OnInitialize()
 {
-  mBlurStrengthPropertyIndex = Self().RegisterProperty( "blur-strength",0.f );
-
-  DALI_ASSERT_ALWAYS( mImageActors.size() == mBlurLevels+1 && "must synchronize the ImageActor group if blur levels got changed " );
-  for(unsigned int i=0; i<=mBlurLevels;i++)
-  {
-    mImageActors[i] = ImageActor::New(  );
-    mImageActors[i].SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
-    mImageActors[i].SetParentOrigin( ParentOrigin::CENTER );
-    mImageActors[i].SetZ(-static_cast<float>(i)*0.01f);
-    mImageActors[i].SetColorMode( USE_OWN_MULTIPLY_PARENT_ALPHA );
-    Self().Add( mImageActors[i] );
-  }
-
-  for(unsigned int i=0; i < mBlurLevels; i++)
-  {
-    Constraint constraint = Constraint::New<float>( mImageActors[i], Actor::Property::COLOR_ALPHA, ActorOpacityConstraint(mBlurLevels, i) );
-    constraint.AddSource( ParentSource( mBlurStrengthPropertyIndex ) );
-    constraint.Apply();
-  }
+  Actor self( Self() );
 
-  Self().SetSize(Stage::GetCurrent().GetSize());
+  mBlurStrengthPropertyIndex = self.RegisterProperty( "blurStrength", 0.f );
 }
 
-void SuperBlurView::SetImage(Image inputImage)
+void SuperBlurView::SetTexture( Texture texture )
 {
-  DALI_ASSERT_ALWAYS( mImageActors.size() == mBlurLevels+1 && "must synchronize the ImageActor group if blur levels got changed " );
-  DALI_ASSERT_ALWAYS( mBlurredImage.size() == mBlurLevels && "must synchronize the blurred image group if blur levels got changed " );
+  mInputTexture = texture;
+
+  if( mTargetSize == Vector2::ZERO )
+  {
+    return;
+  }
 
   ClearBlurResource();
 
-  mImageActors[0].SetImage( inputImage );
+  Actor self( Self() );
 
-  for(unsigned int i=1; i<=mBlurLevels;i++)
-  {
-    mImageActors[i].SetImage( mBlurredImage[i-1] );
-  }
+  BlurTexture( 0, mInputTexture );
+  SetRendererTexture( mRenderers[0], texture );
 
-  BlurImage( 0,  inputImage);
-  for(unsigned int i=1; i<mBlurLevels;i++)
+  unsigned int i = 1;
+  for(; i<mBlurLevels; i++)
   {
-    BlurImage( i,  mBlurredImage[i-1]);
+    BlurTexture( i, mBlurredImage[i-1].GetColorTexture() );
+    SetRendererTexture( mRenderers[i], mBlurredImage[i-1] );
   }
 
+  SetRendererTexture( mRenderers[i], mBlurredImage[i-1] );
+
   mResourcesCleared = false;
 }
 
@@ -206,28 +222,33 @@ Toolkit::SuperBlurView::SuperBlurViewSignal& SuperBlurView::BlurFinishedSignal()
   return mBlurFinishedSignal;
 }
 
-Image SuperBlurView::GetBlurredImage( unsigned int level )
+Texture SuperBlurView::GetBlurredTexture( unsigned int level )
 {
   DALI_ASSERT_ALWAYS( level>0 && level<=mBlurLevels );
-  return mBlurredImage[level-1];
+
+  FrameBuffer frameBuffer = mBlurredImage[level-1];
+
+  return frameBuffer.GetColorTexture();
 }
 
-void SuperBlurView::BlurImage( unsigned int idx, Image image )
+void SuperBlurView::BlurTexture( unsigned int idx, Texture texture )
 {
   DALI_ASSERT_ALWAYS( mGaussianBlurView.size()>idx );
   mGaussianBlurView[idx] = Toolkit::GaussianBlurView::New( GAUSSIAN_BLUR_DEFAULT_NUM_SAMPLES+GAUSSIAN_BLUR_NUM_SAMPLES_INCREMENTATION*idx,
                                                            GAUSSIAN_BLUR_BELL_CURVE_WIDTH + GAUSSIAN_BLUR_BELL_CURVE_WIDTH_INCREMENTATION*static_cast<float>(idx),
                                                            GAUSSIAN_BLUR_RENDER_TARGET_PIXEL_FORMAT,
                                                            GAUSSIAN_BLUR_DOWNSAMPLE_WIDTH_SCALE, GAUSSIAN_BLUR_DOWNSAMPLE_HEIGHT_SCALE, true );
-  mGaussianBlurView[idx].SetParentOrigin(ParentOrigin::CENTER);
-  mGaussianBlurView[idx].SetSize(mTargetSize);
-  mGaussianBlurView[idx].SetUserImageAndOutputRenderTarget( image, mBlurredImage[idx] );
+  mGaussianBlurView[idx].SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER );
+  mGaussianBlurView[idx].SetProperty( Actor::Property::SIZE, mTargetSize );
+  Stage::GetCurrent().Add( mGaussianBlurView[idx] );
+
+  mGaussianBlurView[idx].SetUserImageAndOutputRenderTarget( texture, mBlurredImage[idx] );
+
+  mGaussianBlurView[idx].ActivateOnce();
   if( idx == mBlurLevels-1 )
   {
     mGaussianBlurView[idx].FinishedSignal().Connect( this, &SuperBlurView::OnBlurViewFinished );
   }
-  Stage::GetCurrent().Add( mGaussianBlurView[idx] );
-  mGaussianBlurView[idx].ActivateOnce();
 }
 
 void SuperBlurView::OnBlurViewFinished( Toolkit::GaussianBlurView blurView )
@@ -246,25 +267,97 @@ void SuperBlurView::ClearBlurResource()
     {
       Stage::GetCurrent().Remove( mGaussianBlurView[i] );
       mGaussianBlurView[i].Deactivate();
-      mGaussianBlurView[i].Reset();
     }
     mResourcesCleared = true;
   }
 }
 
-void SuperBlurView::OnControlSizeSet( const Vector3& targetSize )
+void SuperBlurView::OnSizeSet( const Vector3& targetSize )
 {
   if( mTargetSize != Vector2(targetSize) )
   {
     mTargetSize = Vector2(targetSize);
 
-    for(unsigned int i=0; i<mBlurLevels;i++)
+    Actor self = Self();
+    for( unsigned int i = 1; i <= mBlurLevels; i++ )
+    {
+      float exponent = static_cast<float>(i);
+
+      unsigned int width = mTargetSize.width/std::pow(2.f,exponent);
+      unsigned int height = mTargetSize.height/std::pow(2.f,exponent);
+
+      mBlurredImage[i-1] = FrameBuffer::New( width, height, FrameBuffer::Attachment::NONE );
+      Texture texture = Texture::New( TextureType::TEXTURE_2D, GAUSSIAN_BLUR_RENDER_TARGET_PIXEL_FORMAT, unsigned(width), unsigned(height) );
+      mBlurredImage[i-1].AttachColorTexture( texture );
+    }
+
+    if( mInputTexture )
     {
-      float exponent = static_cast<float>(i+1);
-      mBlurredImage[i] = FrameBufferImage::New( mTargetSize.width/std::pow(2.f,exponent) , mTargetSize.height/std::pow(2.f,exponent),
-                                                GAUSSIAN_BLUR_RENDER_TARGET_PIXEL_FORMAT, Dali::Image::NEVER );
+      SetTexture( mInputTexture );
     }
   }
+
+  Control::OnSizeSet( targetSize );
+}
+
+void SuperBlurView::OnSceneConnection( int depth )
+{
+  if( mTargetSize == Vector2::ZERO )
+  {
+    return;
+  }
+
+  // Exception to the rule, chaining up first ensures visuals have SetOnScene called to create their renderers
+  Control::OnSceneConnection( depth );
+
+  Actor self = Self();
+
+  for(unsigned int i=0; i<mBlurLevels+1;i++)
+  {
+    mRenderers[i] = CreateRenderer( BASIC_VERTEX_SOURCE, FRAGMENT_SHADER );
+    mRenderers[i].SetProperty( Dali::Renderer::Property::DEPTH_INDEX, (int)i );
+    self.AddRenderer( mRenderers[i] );
+
+    if( i > 0 )
+    {
+      Renderer renderer = mRenderers[i];
+      Property::Index index = renderer.RegisterProperty( ALPHA_UNIFORM_NAME, 0.f );
+      Constraint constraint = Constraint::New<float>( renderer, index, ActorOpacityConstraint(mBlurLevels, i-1) );
+      constraint.AddSource( Source( self, mBlurStrengthPropertyIndex ) );
+      constraint.Apply();
+    }
+  }
+
+  if( mInputTexture )
+  {
+    SetRendererTexture( mRenderers[0], mInputTexture );
+    unsigned int i = 1;
+    for(; i<mBlurLevels; i++)
+    {
+      SetRendererTexture( mRenderers[i], mBlurredImage[i-1] );
+    }
+    SetRendererTexture( mRenderers[i], mBlurredImage[i-1] );
+  }
+}
+
+void SuperBlurView::OnSceneDisconnection()
+{
+  for(unsigned int i=0; i<mBlurLevels+1;i++)
+  {
+    Self().RemoveRenderer( mRenderers[i] );
+    mRenderers[i].Reset();
+  }
+
+  Control::OnSceneDisconnection();
+}
+
+Vector3 SuperBlurView::GetNaturalSize()
+{
+  if( mInputTexture )
+  {
+    return Vector3( mInputTexture.GetWidth(), mInputTexture.GetHeight(), 0.f );
+  }
+  return Vector3::ZERO;
 }
 
 void SuperBlurView::SetProperty( BaseObject* object, Property::Index propertyIndex, const Property::Value& value )
@@ -275,12 +368,18 @@ void SuperBlurView::SetProperty( BaseObject* object, Property::Index propertyInd
   {
     SuperBlurView& superBlurViewImpl( GetImpl( superBlurView ) );
 
-    if( propertyIndex == Toolkit::SuperBlurView::Property::IMAGE )
+    if( propertyIndex == Toolkit::SuperBlurView::Property::IMAGE_URL )
     {
-      Dali::Image image = Scripting::NewImage( value );
-      if ( image )
+      value.Get( superBlurViewImpl.mUrl );
+
+      PixelData pixels = SyncImageLoader::Load( superBlurViewImpl.mUrl );
+
+      if ( pixels )
       {
-        superBlurViewImpl.SetImage( image );
+        Texture texture = Texture::New( TextureType::TEXTURE_2D, pixels.GetPixelFormat(), pixels.GetWidth(), pixels.GetHeight() );
+        texture.Upload( pixels, 0, 0, 0, 0, pixels.GetWidth(), pixels.GetHeight() );
+
+        superBlurViewImpl.SetTexture( texture );
       }
       else
       {
@@ -294,20 +393,15 @@ Property::Value SuperBlurView::GetProperty( BaseObject* object, Property::Index
 {
   Property::Value value;
 
-  Toolkit::SuperBlurView pushButton = Toolkit::SuperBlurView::DownCast( Dali::BaseHandle( object ) );
+  Toolkit::SuperBlurView blurView = Toolkit::SuperBlurView::DownCast( Dali::BaseHandle( object ) );
 
-  if( pushButton )
+  if( blurView )
   {
-    SuperBlurView& superBlurViewImpl( GetImpl( pushButton ) );
+    SuperBlurView& superBlurViewImpl( GetImpl( blurView ) );
 
-    if( propertyIndex == Toolkit::SuperBlurView::Property::IMAGE )
+    if( propertyIndex == Toolkit::SuperBlurView::Property::IMAGE_URL )
     {
-      Property::Map map;
-      if( !superBlurViewImpl.mImageActors.empty() && superBlurViewImpl.mImageActors[0] )
-      {
-        Scripting::CreatePropertyMap( superBlurViewImpl.mImageActors[0], map );
-      }
-      value = Property::Value( map );
+      value = superBlurViewImpl.mUrl;
     }
   }