-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-
-//EXTERNAL INCLUDES
-#include <cmath>
-#include <integration-api/debug.h>
+/*
+ * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
// CLASS HEADER
#include "super-blur-view-impl.h"
+// EXTERNAL INCLUDES
+#include <cmath>
+#include <dali/public-api/animation/active-constraint.h>
+#include <dali/public-api/animation/constraint.h>
+#include <dali/public-api/common/stage.h>
+#include <dali/public-api/object/type-registry.h>
+#include <dali/public-api/scripting/scripting.h>
+#include <dali/integration-api/debug.h>
+
namespace //unnamed namespace
{
} // unnamed namespace
SuperBlurView::SuperBlurView( unsigned int blurLevels )
-: ControlImpl( false ),
+: Control( CONTROL_BEHAVIOUR_NONE ),
mBlurLevels( blurLevels ),
mBlurStrengthPropertyIndex(Property::INVALID_INDEX),
mResourcesCleared( true ),
mTargetSize( Vector2::ZERO )
{
DALI_ASSERT_ALWAYS( mBlurLevels > 0 && " Minimal blur level is one, otherwise no blur is needed" );
- mGaussianBlurView.resize( blurLevels );
- mBlurredImage.resize( blurLevels );
- mImageActors.resize( blurLevels + 1 );
+ mGaussianBlurView.assign( blurLevels, NULL );
+ mBlurredImage.assign( blurLevels, FrameBufferImage() );
+ mImageActors.assign( blurLevels + 1, ImageActor() );
}
SuperBlurView::~SuperBlurView()
}
}
-void SuperBlurView::OnRelaidOut( Vector2 size, ActorSizeContainer& container )
+void SuperBlurView::OnRelayout( const Vector2& size, ActorSizeContainer& container )
{
unsigned int numChildren = Self().GetChildCount();
{
float exponent = static_cast<float>(i+1);
mBlurredImage[i] = FrameBufferImage::New( mTargetSize.width/std::pow(2.f,exponent) , mTargetSize.height/std::pow(2.f,exponent),
- GAUSSIAN_BLUR_RENDER_TARGET_PIXEL_FORMAT, Dali::Image::Never );
+ GAUSSIAN_BLUR_RENDER_TARGET_PIXEL_FORMAT, Dali::Image::NEVER );
}
}
}