// Connect to the touch signal
self.TouchedSignal().Connect( this, &Slider::OnTouch );
+
+ DevelControl::SetAccessibilityConstructor( self, []( Dali::Actor actor ) {
+ return std::unique_ptr< Dali::Accessibility::Accessible >(
+ new AccessibleImpl( actor, Dali::Accessibility::Role::SLIDER ) );
+ } );
}
void Slider::OnRelayout( const Vector2& size, RelayoutContainer& container )
return value;
}
+double Slider::AccessibleImpl::GetMinimum()
+{
+ auto p = Toolkit::Slider::DownCast( self );
+ return p.GetProperty( Toolkit::Slider::Property::LOWER_BOUND ).Get< float >();
+}
+
+double Slider::AccessibleImpl::GetCurrent()
+{
+ auto p = Toolkit::Slider::DownCast( self );
+ return p.GetProperty( Toolkit::Slider::Property::VALUE ).Get< float >();
+}
+
+double Slider::AccessibleImpl::GetMaximum()
+{
+ auto p = Toolkit::Slider::DownCast( self );
+ return p.GetProperty( Toolkit::Slider::Property::UPPER_BOUND ).Get< float >();
+}
+
+bool Slider::AccessibleImpl::SetCurrent( double current )
+{
+ if( current < GetMinimum() || current > GetMaximum() )
+ return false;
+ auto p = Toolkit::Slider::DownCast( self );
+ p.SetProperty( Toolkit::Slider::Property::VALUE, static_cast< float >( current ) );
+ return true;
+}
+
+double Slider::AccessibleImpl::GetMinimumIncrement()
+{
+ auto p = Toolkit::Slider::DownCast( self );
+ return p.GetProperty( Toolkit::Slider::Property::MARK_TOLERANCE ).Get< float >();
+}
+
} // namespace Internal
} // namespace Toolkit