// Size the Slider actor to a default
self.SetProperty( Actor::Property::SIZE, Vector2( DEFAULT_HIT_REGION.x, DEFAULT_HIT_REGION.y ) );
+ // Set the Slider to be highlightable in Screen Reader mode
+ self.SetProperty( Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE, true );
+
// Connect to the touch signal
self.TouchedSignal().Connect( this, &Slider::OnTouch );