Actor mShadowPlaneBg; // mShadowPlane renders directly in front of this actor
Actor mPointLight; // Shadow is cast from this point light
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Actor mShadowPlaneBg; // mShadowPlane renders directly in front of this actor
Actor mPointLight; // Shadow is cast from this point light
/////////////////////////////////////////////////////////////
Actor mChildrenRoot; // Subtree for all user added child actors that should be rendered normally
Actor mBlurRootActor; // Root actor for blur filter processing
Actor mChildrenRoot; // Subtree for all user added child actors that should be rendered normally
Actor mBlurRootActor; // Root actor for blur filter processing