mShadowPlaneBg = shadowPlane;
mShadowPlane = ImageActor::New();
+ mShadowPlane.SetName( "SHADOW_PLANE" );
mShadowPlane.SetParentOrigin(ParentOrigin::CENTER);
mShadowPlane.SetAnchorPoint(AnchorPoint::CENTER);
mBlurFilter.SetPixelFormat(Pixel::RGBA8888);
mBlurRootActor = Actor::New();
-
+ mBlurRootActor.SetName( "BLUR_ROOT_ACTOR" );
mBlurRootActor.SetRelayoutEnabled( true );
+
// Turn off inheritance to ensure filter renders properly
mBlurRootActor.SetPositionInheritanceMode(USE_PARENT_POSITION);
mBlurRootActor.SetInheritOrientation(false);