#include <dali-toolkit/internal/controls/control/control-renderers.h>
#include <dali-toolkit/internal/controls/shadow-view/shadow-view-impl.h>
#include <dali-toolkit/internal/filters/blur-two-pass-filter.h>
+#include <dali-toolkit/internal/controls/control/control-data-impl.h>
// TODO:
// pixel format / size - set from JSON
mDownsampleWidthScale(downsampleWidthScale),
mDownsampleHeightScale(downsampleHeightScale)
{
+ DevelControl::SetAccessibilityConstructor( Self(), []( Dali::Actor actor ) {
+ return std::unique_ptr< Dali::Accessibility::Accessible >(
+ new Control::Impl::AccessibleImpl( actor, Dali::Accessibility::Role::FILLER ) );
+ } );
}
ShadowView::~ShadowView()