// Turn off inheritance to ensure filter renders properly
mBlurRootActor.SetParentOrigin( ParentOrigin::CENTER );
+ mBlurRootActor.SetInheritPosition(false);
mBlurRootActor.SetInheritOrientation(false);
mBlurRootActor.SetInheritScale(false);
mBlurRootActor.SetColorMode(USE_OWN_COLOR);