Actor scrollView = GetScrollView();
mAnimation = Animation::New(WOBBLEEFFECT_ANIMATION_MAX_TIME);
- mAnimation.AnimateTo( Property(scrollView, mPropertyTime), endTime, AlphaFunctions::Linear );
+ mAnimation.AnimateTo( Property(scrollView, mPropertyTime), endTime, AlphaFunction::LINEAR );
mAnimation.FinishedSignal().Connect(this, &ScrollViewWobbleEffect::OnAnimationFinished);
mAnimation.Play();