Merge "(Automated Tests) Added more coverage to Builder" into devel/master
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / scrollable / scroll-view / scroll-view-impl.cpp
index 929cab2..1d53111 100644 (file)
@@ -23,9 +23,9 @@
 #include <dali/public-api/animation/constraints.h>
 #include <dali/public-api/common/stage.h>
 #include <dali/public-api/events/wheel-event.h>
-#include <dali/public-api/events/touch-event.h>
+#include <dali/public-api/events/touch-data.h>
 #include <dali/public-api/object/type-registry.h>
-#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/public-api/object/type-registry-helper.h>
 #include <dali/integration-api/debug.h>
 
 // INTERNAL INCLUDES
@@ -74,7 +74,7 @@ const unsigned long MINIMUM_TIME_BETWEEN_DOWN_AND_UP_FOR_RESET( 150u );
 const float TOUCH_DOWN_TIMER_INTERVAL = 100.0f;
 const float DEFAULT_SCROLL_UPDATE_DISTANCE( 30.0f );                ///< Default distance to travel in pixels for scroll update signal
 
-const std::string INTERNAL_MAX_POSITION_PROPERTY_NAME( "internal-max-position" );
+const std::string INTERNAL_MAX_POSITION_PROPERTY_NAME( "internalMaxPosition" );
 
 // Helpers ////////////////////////////////////////////////////////////////////////////////////////
 
@@ -244,29 +244,34 @@ BaseHandle Create()
 // Setup properties, signals and actions using the type-registry.
 DALI_TYPE_REGISTRATION_BEGIN( Toolkit::ScrollView, Toolkit::Scrollable, Create )
 
-DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "scroll-position", VECTOR2, SCROLL_POSITION)
-DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "scroll-pre-position", VECTOR2, SCROLL_PRE_POSITION)
-DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, ScrollView, "scroll-pre-position-x", SCROLL_PRE_POSITION_X, SCROLL_PRE_POSITION, 0)
-DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, ScrollView, "scroll-pre-position-y", SCROLL_PRE_POSITION_Y, SCROLL_PRE_POSITION, 1)
-DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "scroll-pre-position-max", VECTOR2, SCROLL_PRE_POSITION_MAX)
-DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, ScrollView, "scroll-pre-position-max-x", SCROLL_PRE_POSITION_MAX_X, SCROLL_PRE_POSITION_MAX, 0)
-DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, ScrollView, "scroll-pre-position-max-y", SCROLL_PRE_POSITION_MAX_Y, SCROLL_PRE_POSITION_MAX, 1)
-DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "overshoot-x", FLOAT, OVERSHOOT_X)
-DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "overshoot-y", FLOAT, OVERSHOOT_Y)
-DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "scroll-final", VECTOR2, SCROLL_FINAL)
-DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, ScrollView, "scroll-final-x", SCROLL_FINAL_X, SCROLL_FINAL,0)
-DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, ScrollView, "scroll-final-y", SCROLL_FINAL_Y, SCROLL_FINAL,1)
+DALI_PROPERTY_REGISTRATION( Toolkit, ScrollView, "wrapEnabled",                BOOLEAN,   WRAP_ENABLED                )
+DALI_PROPERTY_REGISTRATION( Toolkit, ScrollView, "panningEnabled",             BOOLEAN,   PANNING_ENABLED             )
+DALI_PROPERTY_REGISTRATION( Toolkit, ScrollView, "axisAutoLockEnabled",        BOOLEAN,   AXIS_AUTO_LOCK_ENABLED      )
+DALI_PROPERTY_REGISTRATION( Toolkit, ScrollView, "wheelScrollDistanceStep",    VECTOR2,   WHEEL_SCROLL_DISTANCE_STEP  )
+
+DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "scrollPosition",  VECTOR2, SCROLL_POSITION)
+DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "scrollPrePosition",   VECTOR2, SCROLL_PRE_POSITION)
+DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, ScrollView, "scrollPrePositionX",    SCROLL_PRE_POSITION_X, SCROLL_PRE_POSITION, 0)
+DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, ScrollView, "scrollPrePositionY",    SCROLL_PRE_POSITION_Y, SCROLL_PRE_POSITION, 1)
+DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "scrollPrePositionMax",    VECTOR2, SCROLL_PRE_POSITION_MAX)
+DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, ScrollView, "scrollPrePositionMaxX",     SCROLL_PRE_POSITION_MAX_X, SCROLL_PRE_POSITION_MAX, 0)
+DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, ScrollView, "scrollPrePositionMaxY",     SCROLL_PRE_POSITION_MAX_Y, SCROLL_PRE_POSITION_MAX, 1)
+DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "overshootX",  FLOAT, OVERSHOOT_X)
+DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "overshootY",  FLOAT, OVERSHOOT_Y)
+DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "scrollFinal",  VECTOR2, SCROLL_FINAL)
+DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, ScrollView, "scrollFinalX",   SCROLL_FINAL_X, SCROLL_FINAL,0)
+DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, ScrollView, "scrollFinalY",   SCROLL_FINAL_Y, SCROLL_FINAL,1)
 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "wrap", BOOLEAN, WRAP)
 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "panning", BOOLEAN, PANNING)
 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "scrolling", BOOLEAN, SCROLLING)
-DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "scroll-domain-size", VECTOR2, SCROLL_DOMAIN_SIZE)
-DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, ScrollView, "scroll-domain-size-x", SCROLL_DOMAIN_SIZE_X, SCROLL_DOMAIN_SIZE, 0)
-DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, ScrollView, "scroll-domain-size-y", SCROLL_DOMAIN_SIZE_Y, SCROLL_DOMAIN_SIZE, 1)
-DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "scroll-domain-offset", VECTOR2, SCROLL_DOMAIN_OFFSET)
-DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "scroll-position-delta", VECTOR2, SCROLL_POSITION_DELTA)
-DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "start-page-position", VECTOR3, START_PAGE_POSITION)
+DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "scrollDomainSize",   VECTOR2, SCROLL_DOMAIN_SIZE)
+DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, ScrollView, "scrollDomainSizeX",    SCROLL_DOMAIN_SIZE_X, SCROLL_DOMAIN_SIZE, 0)
+DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, ScrollView, "scrollDomainSizeY",    SCROLL_DOMAIN_SIZE_Y, SCROLL_DOMAIN_SIZE, 1)
+DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "scrollDomainOffset",   VECTOR2, SCROLL_DOMAIN_OFFSET)
+DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "scrollPositionDelta",   VECTOR2, SCROLL_POSITION_DELTA)
+DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ScrollView, "startPagePosition",   VECTOR3, START_PAGE_POSITION)
 
-DALI_SIGNAL_REGISTRATION( Toolkit, ScrollView, "value-changed", SIGNAL_SNAP_STARTED )
+DALI_SIGNAL_REGISTRATION( Toolkit, ScrollView, "valueChanged",  SIGNAL_SNAP_STARTED )
 
 DALI_TYPE_REGISTRATION_END()
 
@@ -678,6 +683,7 @@ void ScrollView::OnInitialize()
 
   mGestureStackDepth = 0;
 
+  self.TouchSignal().Connect( this, &ScrollView::OnTouch );
   EnableGestureDetection( Gesture::Type( Gesture::Pan ) );
 
   // By default we'll allow the user to freely drag the scroll view,
@@ -966,6 +972,11 @@ void ScrollView::UpdatePropertyDomain()
   }
 }
 
+bool ScrollView::GetScrollSensitive()
+{
+  return mSensitive;
+}
+
 void ScrollView::SetScrollSensitive(bool sensitive)
 {
   Actor self = Self();
@@ -1011,11 +1022,21 @@ void ScrollView::SetSnapOvershootAlphaFunction(AlphaFunction alpha)
   mSnapOvershootAlphaFunction = alpha;
 }
 
+float ScrollView::GetSnapOvershootDuration()
+{
+  return mSnapOvershootDuration;
+}
+
 void ScrollView::SetSnapOvershootDuration(float duration)
 {
   mSnapOvershootDuration = duration;
 }
 
+bool ScrollView::GetActorAutoSnap()
+{
+  return mActorAutoSnapEnabled;
+}
+
 void ScrollView::SetActorAutoSnap(bool enable)
 {
   mActorAutoSnapEnabled = enable;
@@ -1155,19 +1176,6 @@ Vector2 ScrollView::GetCurrentScrollPosition() const
   return -GetPropertyPosition();
 }
 
-Vector2 ScrollView::GetDomainSize() const
-{
-  Vector3 size = Self().GetCurrentSize();
-
-  const RulerDomain& xDomain = GetRulerX()->GetDomain();
-  const RulerDomain& yDomain = GetRulerY()->GetDomain();
-
-  Vector2 domainSize;
-  domainSize.x = xDomain.max - xDomain.min - size.x;
-  domainSize.y = yDomain.max - yDomain.min - size.y;
-  return domainSize;
-}
-
 void ScrollView::TransformTo(const Vector2& position,
                              DirectionBias horizontalBias, DirectionBias verticalBias)
 {
@@ -1936,6 +1944,8 @@ void ScrollView::OnSizeSet( const Vector3& size )
 
 void ScrollView::OnChildAdd(Actor& child)
 {
+  ScrollBase::OnChildAdd( child );
+
   Dali::Toolkit::ScrollBar scrollBar = Dali::Toolkit::ScrollBar::DownCast(child);
   if(scrollBar)
   {
@@ -1967,6 +1977,8 @@ void ScrollView::OnChildRemove(Actor& child)
 {
   // TODO: Actor needs a RemoveConstraint method to take out an individual constraint.
   UnbindActor(child);
+
+  ScrollBase::OnChildRemove( child );
 }
 
 void ScrollView::StartTouchDownTimer()
@@ -2019,7 +2031,7 @@ bool ScrollView::OnTouchDownTimeout()
   return false;
 }
 
-bool ScrollView::OnTouchEvent(const TouchEvent& event)
+bool ScrollView::OnTouch( Actor actor, const TouchData& touch )
 {
   if(!mSensitive)
   {
@@ -2030,21 +2042,21 @@ bool ScrollView::OnTouchEvent(const TouchEvent& event)
   }
 
   // Ignore events with multiple-touch points
-  if (event.GetPointCount() != 1)
+  if (touch.GetPointCount() != 1)
   {
     DALI_LOG_SCROLL_STATE("[0x%X], multiple touch, ignoring", this);
 
     return false;
   }
 
-  const TouchPoint::State pointState = event.GetPoint(0).state;
-  if( pointState == TouchPoint::Down )
+  const PointState::Type pointState = touch.GetState( 0 );
+  if( pointState == PointState::DOWN )
   {
     DALI_LOG_SCROLL_STATE("[0x%X] Down", this);
 
     if(mGestureStackDepth==0)
     {
-      mTouchDownTime = event.time;
+      mTouchDownTime = touch.GetTime();
 
       // This allows time for a pan-gesture to start, to avoid breaking snap-animation behavior with fast flicks.
       // If touch-down does not become a pan (after timeout interval), then snap-animation can be interrupted.
@@ -2053,8 +2065,8 @@ bool ScrollView::OnTouchEvent(const TouchEvent& event)
       StartTouchDownTimer();
     }
   }
-  else if( ( pointState == TouchPoint::Up ) ||
-           ( ( pointState == TouchPoint::Interrupted ) && ( event.GetPoint(0).hitActor == Self() ) ) )
+  else if( ( pointState == PointState::UP ) ||
+           ( ( pointState == PointState::INTERRUPTED ) && ( touch.GetHitActor( 0 )== Self() ) ) )
   {
     DALI_LOG_SCROLL_STATE("[0x%X] %s", this, ( ( pointState == TouchPoint::Up ) ? "Up" : "Interrupted" ) );
 
@@ -2065,8 +2077,8 @@ bool ScrollView::OnTouchEvent(const TouchEvent& event)
     // otherwise our scroll could be stopped (interrupted) half way through an animation.
     if(mGestureStackDepth==0 && mTouchDownTimeoutReached)
     {
-      if( ( event.GetPoint(0).state == TouchPoint::Interrupted ) ||
-          ( ( event.time - mTouchDownTime ) >= MINIMUM_TIME_BETWEEN_DOWN_AND_UP_FOR_RESET ) )
+      if( ( pointState == PointState::INTERRUPTED ) ||
+          ( ( touch.GetTime() - mTouchDownTime ) >= MINIMUM_TIME_BETWEEN_DOWN_AND_UP_FOR_RESET ) )
       {
         // Reset the velocity only if down was received a while ago
         mLastVelocity = Vector2( 0.0f, 0.0f );
@@ -2821,6 +2833,76 @@ void ScrollView::SetInternalConstraints()
   ApplyConstraintToBoundActors(constraint);
 }
 
+void ScrollView::SetProperty( BaseObject* object, Property::Index index, const Property::Value& value )
+{
+  Toolkit::ScrollView scrollView = Toolkit::ScrollView::DownCast( Dali::BaseHandle( object ) );
+
+  if( scrollView )
+  {
+    ScrollView& scrollViewImpl( GetImpl( scrollView ) );
+    switch( index )
+    {
+      case Toolkit::ScrollView::Property::WRAP_ENABLED:
+      {
+        scrollViewImpl.SetWrapMode( value.Get<bool>() );
+        break;
+      }
+      case Toolkit::ScrollView::Property::PANNING_ENABLED:
+      {
+        scrollViewImpl.SetScrollSensitive( value.Get<bool>() );
+        break;
+      }
+      case Toolkit::ScrollView::Property::AXIS_AUTO_LOCK_ENABLED:
+      {
+        scrollViewImpl.SetAxisAutoLock( value.Get<bool>() );
+        break;
+      }
+      case Toolkit::ScrollView::Property::WHEEL_SCROLL_DISTANCE_STEP:
+      {
+        scrollViewImpl.SetWheelScrollDistanceStep( value.Get<Vector2>() );
+        break;
+      }
+    }
+  }
+}
+
+Property::Value ScrollView::GetProperty( BaseObject* object, Property::Index index )
+{
+  Property::Value value;
+
+  Toolkit::ScrollView scrollView = Toolkit::ScrollView::DownCast( Dali::BaseHandle( object ) );
+
+  if( scrollView )
+  {
+    ScrollView& scrollViewImpl( GetImpl( scrollView ) );
+    switch( index )
+    {
+      case Toolkit::ScrollView::Property::WRAP_ENABLED:
+      {
+        value = scrollViewImpl.GetWrapMode();
+        break;
+      }
+      case Toolkit::ScrollView::Property::PANNING_ENABLED:
+      {
+        value = scrollViewImpl.GetScrollSensitive();
+        break;
+      }
+      case Toolkit::ScrollView::Property::AXIS_AUTO_LOCK_ENABLED:
+      {
+        value = scrollViewImpl.GetAxisAutoLock();
+        break;
+      }
+      case Toolkit::ScrollView::Property::WHEEL_SCROLL_DISTANCE_STEP:
+      {
+        value = scrollViewImpl.GetWheelScrollDistanceStep();
+        break;
+      }
+    }
+  }
+
+  return value;
+}
+
 } // namespace Internal
 
 } // namespace Toolkit