Merge "Add C# binding for ItemView." into devel/master
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / scrollable / item-view / item-view-impl.h
old mode 100644 (file)
new mode 100755 (executable)
index 5ae0112..d0a2bf1
 #include <dali/public-api/animation/animation.h>
 #include <dali/public-api/object/property-notification.h>
 #include <dali/devel-api/common/map-wrapper.h>
+#include <dali/public-api/object/property-map.h>
+#include <dali/public-api/object/property-array.h>
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/controls/control-impl.h>
 #include <dali-toolkit/public-api/controls/scrollable/item-view/item-view.h>
 #include <dali-toolkit/public-api/controls/scrollable/item-view/item-layout.h>
+#include <dali-toolkit/public-api/controls/image-view/image-view.h>
 #include <dali-toolkit/internal/controls/scrollable/scrollable-impl.h>
 #include <dali-toolkit/public-api/focus-manager/keyboard-focus-manager.h>
 
@@ -236,6 +239,11 @@ public:
   void ScrollTo(const Vector2& position, float duration);
 
   /**
+   * @copydoc Toolkit::Internal::Scrollable::SetOvershootSize
+   */
+  void SetOvershootSize( const Vector2& size );
+
+  /**
    * @copydoc Toolkit::Internal::Scrollable::SetOvershootEffectColor
    */
   void SetOvershootEffectColor( const Vector4& color );
@@ -335,9 +343,27 @@ public:
    */
   void DoStopScrolling();
 
+  /**
+   * Helper for DoAction( ACTION_ENABLE/DISABLE_REFRESH_NOTIFICATIONS ).
+   * @param[in] enabled Whether to disable refresh notifications or not.
+   */
+  void SetRefreshNotificationEnabled( bool enabled );
+
 private:
 
   /**
+   * Get all the layouts used in the ItemView.
+   * @return The layout array
+   */
+  Property::Array GetLayoutArray();
+
+  /**
+   * Set all the layouts. that will be used in the ItemView.
+   * @param[in] layouts The layouts used in the itemView.
+   */
+  void SetLayoutArray( const Property::Array& layouts );
+
+  /**
    * Remove an Actor if found in the ItemPool.
    * @param[in] itemId The item to remove.
    * @return True if the remaining actors were reordered.
@@ -586,6 +612,8 @@ private:
   typedef ItemPool::iterator            ItemPoolIter;
   typedef ItemPool::const_iterator      ConstItemPoolIter;
 
+  Property::Array mlayoutArray;
+
   ItemPool mItemPool;
   ItemFactory& mItemFactory;
   std::vector< ItemLayoutPtr > mLayouts;            ///< Container of Dali::Toolkit::ItemLayout objects
@@ -619,6 +647,7 @@ private:
   bool mIsFlicking                      : 1;
   bool mAddingItems                     : 1;
   bool mRefreshEnabled                  : 1;        ///< Whether to refresh the cache automatically
+  bool mRefreshNotificationEnabled      : 1;        ///< Whether to disable refresh notifications or not.
   bool mInAnimation                     : 1;        ///< Keeps track of whether an animation is controlling the overshoot property.
 };