-const string LAYOUT_POSITION_PROPERTY_NAME( "item-view-layout-position" );
-const string POSITION_PROPERTY_NAME( "item-view-position" );
-const string MINIMUM_LAYOUT_POSITION_PROPERTY_NAME( "item-view-minimum-layout-position" );
-const string SCROLL_SPEED_PROPERTY_NAME( "item-view-scroll-speed" );
-const string SCROLL_DIRECTION_PROPERTY_NAME( "item-view-scroll-direction" );
-const string OVERSHOOT_PROPERTY_NAME( "item-view-overshoot" );
-
-// Functors which wrap constraint functions with stored item IDs
-
-struct WrappedVector3Constraint
-{
- WrappedVector3Constraint(Toolkit::ItemLayout::Vector3Function wrapMe, unsigned int itemId)
- : mWrapMe(wrapMe),
- mItemId(itemId)
- {
- }
-
- Vector3 operator()(const Vector3& current, const PropertyInput& layoutPosition, const PropertyInput& scrollSpeed, const PropertyInput& layoutSize)
- {
- float offsetLayoutPosition = layoutPosition.GetFloat() + static_cast<float>(mItemId);
-
- return mWrapMe(current, offsetLayoutPosition, scrollSpeed.GetFloat(), layoutSize.GetVector3());
- }
-
- Toolkit::ItemLayout::Vector3Function mWrapMe;
- unsigned int mItemId;
-};
-
-struct WrappedQuaternionConstraint
-{
- WrappedQuaternionConstraint(Toolkit::ItemLayout::QuaternionFunction wrapMe, unsigned int itemId)
- : mWrapMe(wrapMe),
- mItemId(itemId)
- {
- }
-
- Quaternion operator()(const Quaternion& current, const PropertyInput& layoutPosition, const PropertyInput& scrollSpeed, const PropertyInput& layoutSize)
- {
- float offsetLayoutPosition = layoutPosition.GetFloat() + static_cast<float>(mItemId);
-
- return mWrapMe(current, offsetLayoutPosition, scrollSpeed.GetFloat(), layoutSize.GetVector3());
- }
-
- Toolkit::ItemLayout::QuaternionFunction mWrapMe;
- unsigned int mItemId;
-};
-
-struct WrappedVector4Constraint
-{
- WrappedVector4Constraint(Toolkit::ItemLayout::Vector4Function wrapMe, unsigned int itemId)
- : mWrapMe(wrapMe),
- mItemId(itemId)
- {
- }
-
- Vector4 operator()(const Vector4& current, const PropertyInput& layoutPosition, const PropertyInput& scrollSpeed, const PropertyInput& layoutSize)
- {
- float offsetLayoutPosition = layoutPosition.GetFloat() + static_cast<float>(mItemId);
-
- return mWrapMe(current, offsetLayoutPosition, scrollSpeed.GetFloat(), layoutSize.GetVector3());
- }
-
- Toolkit::ItemLayout::Vector4Function mWrapMe;
- unsigned int mItemId;
-};
-
-struct WrappedBoolConstraint
-{
- WrappedBoolConstraint(Toolkit::ItemLayout::BoolFunction wrapMe, unsigned int itemId)
- : mWrapMe(wrapMe),
- mItemId(itemId)
- {
- }
-
- bool operator()(const bool& current, const PropertyInput& layoutPosition, const PropertyInput& scrollSpeed, const PropertyInput& layoutSize)
- {
- float offsetLayoutPosition = layoutPosition.GetFloat() + static_cast<float>(mItemId);
-
- return mWrapMe(current, offsetLayoutPosition, scrollSpeed.GetFloat(), layoutSize.GetVector3());
- }
-
- Toolkit::ItemLayout::BoolFunction mWrapMe;
- unsigned int mItemId;
-};
-