Merge "(Automated Tests) Added more coverage to Builder" into devel/master
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / scrollable / item-view / item-view-impl.cpp
index dc52940..b7c1e57 100644 (file)
@@ -26,9 +26,9 @@
 #include <dali/devel-api/common/set-wrapper.h>
 #include <dali/public-api/common/stage.h>
 #include <dali/public-api/events/wheel-event.h>
-#include <dali/public-api/events/touch-event.h>
+#include <dali/public-api/events/touch-data.h>
 #include <dali/public-api/object/type-registry.h>
-#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/public-api/object/type-registry-helper.h>
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/controls/scroll-bar/scroll-bar.h>
@@ -42,21 +42,6 @@ using namespace Dali;
 namespace // Unnamed namespace
 {
 
-//Type registration
-
-DALI_TYPE_REGISTRATION_BEGIN( Toolkit::ItemView, Toolkit::Scrollable, NULL)
-
-DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ItemView, "layoutPosition",      FLOAT,    LAYOUT_POSITION)
-DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ItemView, "scrollSpeed",         FLOAT,    SCROLL_SPEED)
-DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ItemView, "overshoot",           FLOAT,    OVERSHOOT)
-DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ItemView, "scrollDirection",     VECTOR2,  SCROLL_DIRECTION)
-DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ItemView, "layoutOrientation",   INTEGER,  LAYOUT_ORIENTATION)
-DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ItemView, "scrollContentSize",   FLOAT,    SCROLL_CONTENT_SIZE)
-
-DALI_SIGNAL_REGISTRATION(              Toolkit, ItemView, "layoutActivated",     LAYOUT_ACTIVATED_SIGNAL )
-
-DALI_TYPE_REGISTRATION_END()
-
 const float DEFAULT_MINIMUM_SWIPE_SPEED = 1.0f;
 const float DEFAULT_MINIMUM_SWIPE_DISTANCE = 3.0f;
 const float DEFAULT_WHEEL_SCROLL_DISTANCE_STEP_PROPORTION = 0.1f;
@@ -256,6 +241,29 @@ namespace Internal
 namespace // unnamed namespace
 {
 
+//Type registration
+
+DALI_TYPE_REGISTRATION_BEGIN( Toolkit::ItemView, Toolkit::Scrollable, NULL)
+
+DALI_PROPERTY_REGISTRATION( Toolkit, ItemView, "minimumSwipeSpeed",          FLOAT,     MINIMUM_SWIPE_SPEED          )
+DALI_PROPERTY_REGISTRATION( Toolkit, ItemView, "minimumSwipeDistance",       FLOAT,     MINIMUM_SWIPE_DISTANCE       )
+DALI_PROPERTY_REGISTRATION( Toolkit, ItemView, "wheelScrollDistanceStep",    FLOAT,     WHEEL_SCROLL_DISTANCE_STEP   )
+DALI_PROPERTY_REGISTRATION( Toolkit, ItemView, "snapToItemEnabled",          BOOLEAN,   SNAP_TO_ITEM_ENABLED         )
+DALI_PROPERTY_REGISTRATION( Toolkit, ItemView, "refreshInterval",            FLOAT,     REFRESH_INTERVAL             )
+
+DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ItemView, "layoutPosition",      FLOAT,    LAYOUT_POSITION)
+DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ItemView, "scrollSpeed",         FLOAT,    SCROLL_SPEED)
+DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ItemView, "overshoot",           FLOAT,    OVERSHOOT)
+DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ItemView, "scrollDirection",     VECTOR2,  SCROLL_DIRECTION)
+DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ItemView, "layoutOrientation",   INTEGER,  LAYOUT_ORIENTATION)
+DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, ItemView, "scrollContentSize",   FLOAT,    SCROLL_CONTENT_SIZE)
+
+DALI_SIGNAL_REGISTRATION(              Toolkit, ItemView, "layoutActivated",     LAYOUT_ACTIVATED_SIGNAL )
+
+DALI_ACTION_REGISTRATION(              Toolkit, ItemView, "stopScrolling",       ACTION_STOP_SCROLLING   )
+
+DALI_TYPE_REGISTRATION_END()
+
 bool FindById( const ItemContainer& items, ItemId id )
 {
   for( ConstItemIter iter = items.begin(); items.end() != iter; ++iter )
@@ -320,6 +328,7 @@ void ItemView::OnInitialize()
   Vector2 stageSize = Stage::GetCurrent().GetSize();
   mWheelScrollDistanceStep = stageSize.y * DEFAULT_WHEEL_SCROLL_DISTANCE_STEP_PROPORTION;
 
+  self.TouchSignal().Connect( this, &ItemView::OnTouch );
   EnableGestureDetection(Gesture::Type(Gesture::Pan));
 
   mWheelEventFinishedTimer = Timer::New( WHEEL_EVENT_FINISHED_TIME_OUT );
@@ -972,37 +981,6 @@ void ItemView::OnChildAdd(Actor& child)
   }
 }
 
-bool ItemView::OnTouchEvent(const TouchEvent& event)
-{
-  // Ignore events with multiple-touch points
-  if (event.GetPointCount() != 1)
-  {
-    return false;
-  }
-
-  if (event.GetPoint(0).state == TouchPoint::Down)
-  {
-    // Cancel ongoing scrolling etc.
-    mGestureState = Gesture::Clear;
-
-    mScrollDistance = 0.0f;
-    mScrollSpeed = 0.0f;
-    Self().SetProperty(Toolkit::ItemView::Property::SCROLL_SPEED, mScrollSpeed);
-
-    mScrollOvershoot = 0.0f;
-    AnimateScrollOvershoot(0.0f);
-
-    if(mScrollAnimation)
-    {
-      mScrollCompletedSignal.Emit(GetCurrentScrollPosition());
-    }
-
-    RemoveAnimation(mScrollAnimation);
-  }
-
-  return true; // consume since we're potentially scrolling
-}
-
 bool ItemView::OnWheelEvent(const WheelEvent& event)
 {
   // Respond the wheel event to scroll
@@ -1095,6 +1073,37 @@ float ItemView::ClampFirstItemPosition( float targetPosition, const Vector3& tar
   return clamppedPosition;
 }
 
+bool ItemView::OnTouch( Actor actor, const TouchData& touch )
+{
+  // Ignore events with multiple-touch points
+  if (touch.GetPointCount() != 1)
+  {
+    return false;
+  }
+
+  if ( touch.GetState( 0 ) == PointState::DOWN )
+  {
+    // Cancel ongoing scrolling etc.
+    mGestureState = Gesture::Clear;
+
+    mScrollDistance = 0.0f;
+    mScrollSpeed = 0.0f;
+    Self().SetProperty(Toolkit::ItemView::Property::SCROLL_SPEED, mScrollSpeed);
+
+    mScrollOvershoot = 0.0f;
+    AnimateScrollOvershoot(0.0f);
+
+    if(mScrollAnimation)
+    {
+      mScrollCompletedSignal.Emit(GetCurrentScrollPosition());
+    }
+
+    RemoveAnimation(mScrollAnimation);
+  }
+
+  return true; // consume since we're potentially scrolling
+}
+
 void ItemView::OnPan( const PanGesture& gesture )
 {
   Actor self = Self();
@@ -1372,7 +1381,7 @@ void ItemView::ScrollToItem(unsigned int itemId, float durationSeconds)
   {
     RemoveAnimation(mScrollAnimation);
     mScrollAnimation = Animation::New(durationSeconds);
-    mScrollAnimation.AnimateTo( Property(self, Toolkit::ItemView::Property::LAYOUT_POSITION), firstItemScrollPosition, AlphaFunction::EASE_OUT );
+    mScrollAnimation.AnimateTo( Property(self, Toolkit::ItemView::Property::LAYOUT_POSITION), firstItemScrollPosition, mScrollToAlphaFunction );
     mScrollAnimation.FinishedSignal().Connect(this, &ItemView::OnScrollFinished);
     mScrollAnimation.Play();
   }
@@ -1432,16 +1441,6 @@ void ItemView::CalculateDomainSize(const Vector3& layoutSize)
   }
 }
 
-Vector2 ItemView::GetDomainSize() const
-{
-  Actor self = Self();
-
-  float minScrollPosition = self.GetProperty<float>(Toolkit::Scrollable::Property::SCROLL_POSITION_MIN_Y);
-  float maxScrollPosition = self.GetProperty<float>(Toolkit::Scrollable::Property::SCROLL_POSITION_MAX_Y);
-
-  return Vector2(0.0f, fabs(GetScrollPosition(minScrollPosition, self.GetCurrentSize()) - GetScrollPosition(-maxScrollPosition, self.GetCurrentSize())));
-}
-
 bool ItemView::IsLayoutScrollable(const Vector3& layoutSize)
 {
   Actor self = Self();
@@ -1486,7 +1485,7 @@ void ItemView::ScrollTo(const Vector2& position, float duration)
   {
     RemoveAnimation(mScrollAnimation);
     mScrollAnimation = Animation::New(duration);
-    mScrollAnimation.AnimateTo( Property(self, Toolkit::ItemView::Property::LAYOUT_POSITION), firstItemScrollPosition, AlphaFunction::EASE_OUT );
+    mScrollAnimation.AnimateTo( Property(self, Toolkit::ItemView::Property::LAYOUT_POSITION), firstItemScrollPosition, mScrollToAlphaFunction );
     mScrollAnimation.FinishedSignal().Connect(this, &ItemView::OnScrollFinished);
     mScrollAnimation.Play();
   }
@@ -1514,42 +1513,45 @@ void ItemView::EnableScrollOvershoot( bool enable )
   Actor self = Self();
   if( enable )
   {
-    Property::Index effectOvershootPropertyIndex = Property::INVALID_INDEX;
-    mOvershootOverlay = CreateBouncingEffectActor( effectOvershootPropertyIndex );
-    mOvershootOverlay.SetColor(mOvershootEffectColor);
-    mOvershootOverlay.SetParentOrigin(ParentOrigin::TOP_LEFT);
-    mOvershootOverlay.SetAnchorPoint(AnchorPoint::TOP_LEFT);
-    mOvershootOverlay.SetDrawMode( DrawMode::OVERLAY_2D );
-    self.Add(mOvershootOverlay);
-
-    Constraint constraint = Constraint::New<Vector3>( mOvershootOverlay, Actor::Property::SIZE, OvershootOverlaySizeConstraint(mOvershootSize.height) );
-    constraint.AddSource( ParentSource( Toolkit::ItemView::Property::SCROLL_DIRECTION ) );
-    constraint.AddSource( ParentSource( Toolkit::ItemView::Property::LAYOUT_ORIENTATION ) );
-    constraint.AddSource( ParentSource( Actor::Property::SIZE ) );
-    constraint.Apply();
-
-    mOvershootOverlay.SetSize(mOvershootSize.width, mOvershootSize.height);
-
-    constraint = Constraint::New<Quaternion>( mOvershootOverlay, Actor::Property::ORIENTATION, OvershootOverlayRotationConstraint );
-    constraint.AddSource( ParentSource( Toolkit::ItemView::Property::SCROLL_DIRECTION ) );
-    constraint.AddSource( ParentSource( Toolkit::ItemView::Property::LAYOUT_ORIENTATION ) );
-    constraint.AddSource( ParentSource( Toolkit::ItemView::Property::OVERSHOOT ) );
-    constraint.Apply();
-
-    constraint = Constraint::New<Vector3>( mOvershootOverlay, Actor::Property::POSITION, OvershootOverlayPositionConstraint );
-    constraint.AddSource( ParentSource( Actor::Property::SIZE ) );
-    constraint.AddSource( ParentSource( Toolkit::ItemView::Property::SCROLL_DIRECTION ) );
-    constraint.AddSource( ParentSource( Toolkit::ItemView::Property::LAYOUT_ORIENTATION ) );
-    constraint.AddSource( ParentSource( Toolkit::ItemView::Property::OVERSHOOT ) );
-    constraint.Apply();
-
-    constraint = Constraint::New<bool>( mOvershootOverlay, Actor::Property::VISIBLE, OvershootOverlayVisibilityConstraint );
-    constraint.AddSource( ParentSource( Toolkit::Scrollable::Property::CAN_SCROLL_VERTICAL ) );
-    constraint.Apply();
-
-    constraint = Constraint::New<float>( mOvershootOverlay, effectOvershootPropertyIndex, EqualToConstraint() );
-    constraint.AddSource( ParentSource( Toolkit::ItemView::Property::OVERSHOOT ) );
-    constraint.Apply();
+    if( !mOvershootOverlay )
+    {
+      Property::Index effectOvershootPropertyIndex = Property::INVALID_INDEX;
+      mOvershootOverlay = CreateBouncingEffectActor( effectOvershootPropertyIndex );
+      mOvershootOverlay.SetColor(mOvershootEffectColor);
+      mOvershootOverlay.SetParentOrigin(ParentOrigin::TOP_LEFT);
+      mOvershootOverlay.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+      mOvershootOverlay.SetDrawMode( DrawMode::OVERLAY_2D );
+      self.Add(mOvershootOverlay);
+
+      Constraint constraint = Constraint::New<Vector3>( mOvershootOverlay, Actor::Property::SIZE, OvershootOverlaySizeConstraint(mOvershootSize.height) );
+      constraint.AddSource( ParentSource( Toolkit::ItemView::Property::SCROLL_DIRECTION ) );
+      constraint.AddSource( ParentSource( Toolkit::ItemView::Property::LAYOUT_ORIENTATION ) );
+      constraint.AddSource( ParentSource( Actor::Property::SIZE ) );
+      constraint.Apply();
+
+      mOvershootOverlay.SetSize(mOvershootSize.width, mOvershootSize.height);
+
+      constraint = Constraint::New<Quaternion>( mOvershootOverlay, Actor::Property::ORIENTATION, OvershootOverlayRotationConstraint );
+      constraint.AddSource( ParentSource( Toolkit::ItemView::Property::SCROLL_DIRECTION ) );
+      constraint.AddSource( ParentSource( Toolkit::ItemView::Property::LAYOUT_ORIENTATION ) );
+      constraint.AddSource( ParentSource( Toolkit::ItemView::Property::OVERSHOOT ) );
+      constraint.Apply();
+
+      constraint = Constraint::New<Vector3>( mOvershootOverlay, Actor::Property::POSITION, OvershootOverlayPositionConstraint );
+      constraint.AddSource( ParentSource( Actor::Property::SIZE ) );
+      constraint.AddSource( ParentSource( Toolkit::ItemView::Property::SCROLL_DIRECTION ) );
+      constraint.AddSource( ParentSource( Toolkit::ItemView::Property::LAYOUT_ORIENTATION ) );
+      constraint.AddSource( ParentSource( Toolkit::ItemView::Property::OVERSHOOT ) );
+      constraint.Apply();
+
+      constraint = Constraint::New<bool>( mOvershootOverlay, Actor::Property::VISIBLE, OvershootOverlayVisibilityConstraint );
+      constraint.AddSource( ParentSource( Toolkit::Scrollable::Property::CAN_SCROLL_VERTICAL ) );
+      constraint.Apply();
+
+      constraint = Constraint::New<float>( mOvershootOverlay, effectOvershootPropertyIndex, EqualToConstraint() );
+      constraint.AddSource( ParentSource( Toolkit::ItemView::Property::OVERSHOOT ) );
+      constraint.Apply();
+    }
   }
   else
   {
@@ -1689,6 +1691,111 @@ bool ItemView::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface*
   return connected;
 }
 
+void ItemView::SetProperty( BaseObject* object, Property::Index index, const Property::Value& value )
+{
+  Toolkit::ItemView itemView = Toolkit::ItemView::DownCast( Dali::BaseHandle( object ) );
+
+  if( itemView )
+  {
+    ItemView& itemViewImpl( GetImpl( itemView ) );
+    switch( index )
+    {
+      case Toolkit::ItemView::Property::MINIMUM_SWIPE_SPEED:
+      {
+        itemViewImpl.SetMinimumSwipeSpeed( value.Get<float>() );
+        break;
+      }
+      case Toolkit::ItemView::Property::MINIMUM_SWIPE_DISTANCE:
+      {
+        itemViewImpl.SetMinimumSwipeDistance( value.Get<float>() );
+        break;
+      }
+      case Toolkit::ItemView::Property::WHEEL_SCROLL_DISTANCE_STEP:
+      {
+        itemViewImpl.SetWheelScrollDistanceStep( value.Get<float>() );
+        break;
+      }
+      case Toolkit::ItemView::Property::SNAP_TO_ITEM_ENABLED:
+      {
+        itemViewImpl.SetAnchoring( value.Get<bool>() );
+        break;
+      }
+      case Toolkit::ItemView::Property::REFRESH_INTERVAL:
+      {
+        itemViewImpl.SetRefreshInterval( value.Get<float>() );
+        break;
+      }
+    }
+  }
+}
+
+Property::Value ItemView::GetProperty( BaseObject* object, Property::Index index )
+{
+  Property::Value value;
+
+  Toolkit::ItemView itemView = Toolkit::ItemView::DownCast( Dali::BaseHandle( object ) );
+
+  if( itemView )
+  {
+    ItemView& itemViewImpl( GetImpl( itemView ) );
+    switch( index )
+    {
+      case Toolkit::ItemView::Property::MINIMUM_SWIPE_SPEED:
+      {
+        value = itemViewImpl.GetMinimumSwipeSpeed();
+        break;
+      }
+      case Toolkit::ItemView::Property::MINIMUM_SWIPE_DISTANCE:
+      {
+        value = itemViewImpl.GetMinimumSwipeDistance();
+        break;
+      }
+      case Toolkit::ItemView::Property::WHEEL_SCROLL_DISTANCE_STEP:
+      {
+        value = itemViewImpl.GetWheelScrollDistanceStep();
+        break;
+      }
+      case Toolkit::ItemView::Property::SNAP_TO_ITEM_ENABLED:
+      {
+        value = itemViewImpl.GetAnchoring();
+        break;
+      }
+      case Toolkit::ItemView::Property::REFRESH_INTERVAL:
+      {
+        value = itemViewImpl.GetRefreshInterval();
+        break;
+      }
+    }
+  }
+
+  return value;
+}
+
+bool ItemView::DoAction( BaseObject* object, const std::string& actionName, const Property::Map& attributes )
+{
+  Dali::BaseHandle handle( object );
+
+  Toolkit::ItemView itemView = Toolkit::ItemView::DownCast( handle );
+
+  DALI_ASSERT_ALWAYS( itemView );
+
+  if( 0 == strcmp( actionName.c_str(), ACTION_STOP_SCROLLING ) )
+  {
+    GetImpl( itemView ).DoStopScrolling();
+  }
+
+  return true;
+}
+
+void ItemView::DoStopScrolling()
+{
+  if( mScrollAnimation )
+  {
+    mScrollAnimation.Stop();
+    mScrollAnimation.Reset();
+  }
+}
+
 } // namespace Internal
 
 } // namespace Toolkit