Vector2 stageSize = Stage::GetCurrent().GetSize();
mWheelScrollDistanceStep = stageSize.y * DEFAULT_WHEEL_SCROLL_DISTANCE_STEP_PROPORTION;
- self.TouchSignal().Connect( this, &ItemView::OnTouch );
+ self.TouchedSignal().Connect( this, &ItemView::OnTouch );
EnableGestureDetection(Gesture::Type(Gesture::Pan));
mWheelEventFinishedTimer = Timer::New( WHEEL_EVENT_FINISHED_TIME_OUT );