// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/scrollable/item-view/item-factory.h>
-#include <dali-toolkit/internal/controls/scrollable/bouncing-effect-actor.h>
#include <dali-toolkit/internal/controls/scrollable/scroll-connector-impl.h>
using std::string;
if( enable )
{
Property::Index effectOvershootPropertyIndex = Property::INVALID_INDEX;
- mOvershootOverlay = CreateBouncingEffectActor( effectOvershootPropertyIndex );
- mOvershootOverlay.SetColor(mOvershootEffectColor);
- mOvershootOverlay.SetParentOrigin(ParentOrigin::TOP_LEFT);
- mOvershootOverlay.SetAnchorPoint(AnchorPoint::TOP_LEFT);
- mOvershootOverlay.SetDrawMode(DrawMode::OVERLAY);
- self.Add(mOvershootOverlay);
Constraint constraint = Constraint::New<Vector3>( Actor::Property::SIZE,
ParentSource( mPropertyScrollDirection ),