virtual void GetDefaultItemSize( unsigned int itemId, const Vector3& layoutSize, Vector3& itemSize ) const;
/**
- * @copydoc ItemLayout::GetResizeAnimation()
- */
- virtual void GetResizeAnimation(Animation& animation, Actor actor, Vector3 size, float durationSeconds) const;
-
- /**
* @copydoc ItemLayout::GetScrollDirection()
*/
virtual Degree GetScrollDirection() const;
private:
+ // Undefined
+ GridLayout( const GridLayout& itemLayout );
+
+ // Undefined
+ GridLayout& operator=( const GridLayout& rhs );
+
+private:
+
struct Impl;
Impl* mImpl;
};