* // set size and color
* bounceActor.SetSize(720.f, 42.f );
- * bounceActor.SetColor( Vector4( 0.0,0.64f,0.85f,0.25f ) );
+ * bounceActor.SetProperty( Actor::Property::COLOR, Vector4( 0.0,0.64f,0.85f,0.25f ) );
*
* // add to stage
- * bounceActor.SetParentOrigin(ParentOrigin::CENTER);
+ * bounceActor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
* Stage::GetCurrent().Add(bounceActor);
* // start the bouncing animation