Removed AffectedByLighting APIs from MeshActor
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / scrollable / bouncing-effect-actor.cpp
index a4f1ffb..beb4b43 100644 (file)
@@ -96,7 +96,6 @@ Actor CreateBouncingEffectActor( Property::Index& bouncePropertyIndex )
   }
 
   meshActor = Dali::MeshActor::New(mesh);
-  meshActor.SetAffectedByLighting(false);
 
   Dali::ShaderEffect shaderEffect = Dali::ShaderEffect::New( "", MESH_FRAGMENT_SHADER,
                                                              GEOMETRY_TYPE_UNTEXTURED_MESH,