mIndicator.RemoveConstraint(mIndicatorPositionConstraint);
}
- constraint = Constraint::New<Vector3>( Actor::POSITION,
- LocalSource( Actor::SIZE ),
- ParentSource( Actor::SIZE ),
+ constraint = Constraint::New<Vector3>( Actor::Property::Position,
+ LocalSource( Actor::Property::Size ),
+ ParentSource( Actor::Property::Size ),
Source( mScrollPositionObject, Toolkit::ScrollConnector::SCROLL_POSITION ),
IndicatorPositionConstraint( mScrollConnector.GetMinLimit(), mScrollConnector.GetMaxLimit() ) );
mIndicatorPositionConstraint = mIndicator.ApplyConstraint( constraint );