mIndicator.RemoveConstraint(mIndicatorPositionConstraint);
}
- constraint = Constraint::New<Vector3>( Actor::Property::Position,
- LocalSource( Actor::Property::Size ),
- ParentSource( Actor::Property::Size ),
+ constraint = Constraint::New<Vector3>( Actor::Property::POSITION,
+ LocalSource( Actor::Property::SIZE ),
+ ParentSource( Actor::Property::SIZE ),
Source( mScrollPositionObject, Toolkit::ScrollConnector::SCROLL_POSITION ),
IndicatorPositionConstraint( mScrollConnector.GetMinLimit(), mScrollConnector.GetMaxLimit() ) );
mIndicatorPositionConstraint = mIndicator.ApplyConstraint( constraint );