void ScrollBar::OnInitialize()
{
CreateDefaultIndicatorActor();
- Self().SetDrawMode(DrawMode::OVERLAY_2D);
+ Self().SetProperty( Actor::Property::DRAW_MODE,DrawMode::OVERLAY_2D);
}
void ScrollBar::SetScrollPropertySource( Handle handle, Property::Index propertyScrollPosition, Property::Index propertyMinScrollPosition, Property::Index propertyMaxScrollPosition, Property::Index propertyScrollContentSize )
indicator.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
indicator.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
indicator.SetStyleName( "ScrollBarIndicator" );
- indicator.SetColorMode( USE_OWN_MULTIPLY_PARENT_COLOR );
+ indicator.SetProperty( Actor::Property::COLOR_MODE, USE_OWN_MULTIPLY_PARENT_COLOR );
SetScrollIndicator(indicator);
}